object_recognition_display.cpp
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00001 /*
00002  * Copyright (c) 2009, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "object_recognition_gui/object_recognition_display.h"
00031 #include "object_recognition_gui/object_recognition_rviz_ui.h"
00032 
00033 #include <rviz/properties/property.h>
00034 #include <rviz/properties/property_manager.h>
00035 
00036 namespace object_recognition_gui {
00037 
00038 ObjectRecognitionDisplay::ObjectRecognitionDisplay()
00039   : Display()
00040   , object_recognition_ui_(0)
00041 {
00042 }
00043 
00044 ObjectRecognitionDisplay::~ObjectRecognitionDisplay()
00045 {
00046   delete object_recognition_ui_;
00047 }
00048 
00049 void ObjectRecognitionDisplay::onEnable()
00050 {
00051   object_recognition_ui_->startActionServer( update_nh_ );
00052 }
00053 
00054 void ObjectRecognitionDisplay::onDisable()
00055 {
00056   object_recognition_ui_->stopActionServer();
00057 }
00058 
00059 void ObjectRecognitionDisplay::update(float wall_dt, float ros_dt)
00060 {
00061   object_recognition_ui_->update(wall_dt, ros_dt);
00062 }
00063 
00064 void ObjectRecognitionDisplay::createProperties()
00065 {
00066   if ( !object_recognition_ui_ )
00067   {
00068     ROS_INFO( "Creating UI" );
00069     object_recognition_ui_ = new ObjectRecognitionRvizUI(vis_manager_);
00070   }
00071 
00072   rviz::BoolPropertyWPtr lPropertyW = property_manager_->createProperty<rviz::BoolProperty>(
00073       "Show Bounding Boxes", property_prefix_,
00074       boost::bind( &ObjectRecognitionRvizUI::getShowBoundingBoxes, object_recognition_ui_ ),
00075       boost::bind( &ObjectRecognitionRvizUI::showBoundingBoxes, object_recognition_ui_, _1 ),
00076       parent_category_, this );
00077   //setPropertyHelpText(visual_enabled_property_, "Whether to show bounding boxes around all objects in the scene.");
00078 }
00079 
00080 }


object_recognition_gui
Author(s): David Gossow
autogenerated on Fri Jan 3 2014 12:01:17