Namespaces | Functions
glh_convenience.h File Reference
#include <iostream>
#include <GL/gl.h>
#include <glh/glh_linear.h>
#include <glh/glh_extensions.h>
Include dependency graph for glh_convenience.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  glh

Functions

matrix4f glh::camera_lookat (const vec3f &eye, const vec3f &lookpoint, const vec3f &Up)
matrix4f glh::frustum (float left, float right, float bottom, float top, float zNear, float zFar)
matrix4f glh::frustum_inverse (float left, float right, float bottom, float top, float zNear, float zFar)
matrix4f glh::get_matrix (GLenum matrix)
void glh::glh_rotate (const quaternionf &r)
matrix4f glh::object_lookat (const vec3f &from, const vec3f &to, const vec3f &Up)
matrix4f glh::perspective (float fovy, float aspect, float zNear, float zFar)
matrix4f glh::perspective_inverse (float fovy, float aspect, float zNear, float zFar)
vec3f glh::range_compress (const vec3f &v)
vec3f glh::range_uncompress (const vec3f &v)
void glh::set_texgen_planes (GLenum plane_type, const matrix4f &m)


nao_openni
Author(s): Bener SUAY
autogenerated on Mon Jan 6 2014 11:27:51