Go to the documentation of this file.00001 Matrix4i m = Matrix4i::Random();
00002 cout << "Here is the matrix m:" << endl << m << endl;
00003 cout << "Here is m.topLeftCorner(2, 2):" << endl;
00004 cout << m.topLeftCorner(2, 2) << endl;
00005 m.topLeftCorner(2, 2).setZero();
00006 cout << "Now the matrix m is:" << endl << m << endl;