| _angle | _Angle< Base > | |
| _Angle(Base a=Base(0.)) | _Angle< Base > | [inline] |
| _Angle(const _Vector< 1, Base > &a) | _Angle< Base > | [inline] |
| _Angle(Base a=Base(0.)) | _Angle< Base > | [inline] |
| _Angle(const _Vector< 1, Base > &a) | _Angle< Base > | [inline] |
| _normalize() | _Angle< Base > | [inline] |
| _normalize() | _Angle< Base > | [inline] |
| angle() const | _Angle< Base > | [inline] |
| angle() const | _Angle< Base > | [inline] |
| angles() const | _Angle< Base > | [inline] |
| angles() const | _Angle< Base > | [inline] |
| Angles | _Angle< Base > | [static] |
| BaseType typedef | _Angle< Base > | |
| BaseType typedef | _Angle< Base > | |
| Dimension | _Angle< Base > | [static] |
| inverse() const | _Angle< Base > | [inline] |
| inverse() const | _Angle< Base > | [inline] |
| operator Base() const | _Angle< Base > | [inline] |
| operator Base() const | _Angle< Base > | [inline] |
| operator*(const _Angle< Base > &a) const | _Angle< Base > | [inline] |
| operator*(const _Vector< 2, Base > &v) const | _Angle< Base > | [inline] |
| operator*(const _Angle< Base > &a) const | _Angle< Base > | [inline] |
| operator*(const _Vector< 2, Base > &v) const | _Angle< Base > | [inline] |
| operator*=(const _Angle< Base > &a) | _Angle< Base > | [inline] |
| operator*=(const _Angle< Base > &a) | _Angle< Base > | [inline] |
| rotationMatrix() const | _Angle< Base > | [inline] |
| rotationMatrix() const | _Angle< Base > | [inline] |