#include <qgl.h>
#include <cmath>
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Functions | |
void | drawArrow (float length=1.0f, float radius=-1.0f, int nbSubdivisions=12) |
void | drawArrow2D (float len, float head_width, float head_len) |
void | drawAxis (float length=1.f) |
void | drawBox (GLfloat l, GLfloat w, GLfloat h) |
void | drawCone (GLfloat radius, GLfloat height) |
void | drawCylinder (GLfloat radius, GLfloat height) |
void | drawEllipsoid (GLfloat r1, GLfloat r2, GLfloat r3) |
void | drawGrid (float size=1.0f, int nbSubdivisions=10) |
void | drawPlane (GLfloat l, GLfloat w) |
void | drawPoseBox () |
void | drawPyramid (GLfloat length, GLfloat height) |
void | drawRangeRing (GLfloat range, GLfloat fov, GLfloat range_width=0.05) |
void | drawSlice (GLfloat radius, GLfloat height, GLfloat fov, int slices_per_circle=32) |
void | drawSphere (GLfloat radius) |
void | initPrimitives () |
Variables | |
GLUquadricObj * | g_quadratic |