Go to the documentation of this file.00001 #ifndef __GRID_FUNCTORS_H
00002 #define __GRID_FUNCTORS_H
00003
00004 #include "gridmap/grid-map.h"
00005
00006 struct MapCorrelation
00007 {
00008 GridMap& map;
00009 long long int correlation;
00010 int pointCount;
00011
00012 MapCorrelation(GridMap& map) : map(map), correlation(0), pointCount(0) {}
00013
00014 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00015 {
00016 const long long int iMapVal(map.atInternalCoord(x, y) / 4);
00017 correlation += texVal * iMapVal;
00018 ++pointCount;
00019 return true;
00020 }
00021 };
00022
00023 struct MapUpdater
00024 {
00025 GridMap& map;
00026
00027 MapUpdater(GridMap& map) : map(map) {}
00028
00029 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00030 {
00031 GridMap::Value& mapVal(map.atInternalCoord(x, y));
00032 int iMapVal(mapVal);
00033 iMapVal += texVal;
00034 mapVal = GridMap::saturatedValueFromInt(iMapVal);
00035 return true;
00036 }
00037 };
00038
00039 struct MapConstUpdater
00040 {
00041 GridMap& map;
00042 const int value;
00043
00044 MapConstUpdater(GridMap& map, const int value) : map(map), value(value) {}
00045
00046 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00047 {
00048 GridMap::Value& mapVal(map.atInternalCoord(x, y));
00049 int iMapVal(mapVal);
00050 iMapVal += value;
00051 mapVal = GridMap::saturatedValueFromInt(iMapVal);
00052 return true;
00053 }
00054 };
00055
00056 struct MapWallFinder
00057 {
00058 GridMap& map;
00059 const GridMap::Value wallSeen;
00060 int wallX, wallY;
00061
00062 MapWallFinder(GridMap& map, const GridMap::Value wallSeen = 0) : map(map), wallSeen(wallSeen), wallX(-1), wallY(-1) {}
00063
00064 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00065 {
00066
00067
00068 const GridMap::Value& mapValue(map.atInternalCoord(x, y));
00069 if (mapValue > wallSeen)
00070 {
00071 wallX = x;
00072 wallY = y;
00073 if (!reverseScan)
00074 return false;
00075 }
00076 return true;
00077 }
00078
00079 void clearWall()
00080 {
00081 wallX = -1;
00082 wallY = -1;
00083 }
00084 };
00085
00086 struct MapEndOfAreaFinder
00087 {
00088 const GridMap& map;
00089 int eoaX, eoaY;
00090 const GridMap::Value areaLabel;
00091
00092 MapEndOfAreaFinder(const GridMap& map, const GridMap::Value areaLabel) : map(map), eoaX(-1), eoaY(-1), areaLabel(areaLabel) {}
00093
00094 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00095 {
00096
00097 const GridMap::Value& mapValue(map.atInternalCoord(x, y));
00098 if (mapValue != areaLabel)
00099 {
00100 eoaX = x;
00101 eoaY = y;
00102 if (!reverseScan)
00103 return false;
00104 }
00105 return true;
00106 }
00107
00108 void clearEndOfArea()
00109 {
00110 eoaX = -1;
00111 eoaY = -1;
00112 }
00113 };
00114
00115 struct Drawer
00116 {
00117 GridMap& map;
00118
00119 Drawer(GridMap& map) : map(map) {}
00120
00121 bool operator()(const int x, const int y, const int texVal, const bool reverseScan)
00122 {
00123 map.atInternalCoord(x,y) = texVal ;
00124 return true;
00125 }
00126 };
00127
00128 #endif // __GRID_FUNCTORS_H