addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
setShapeIdentifiersA(int partId0, int index0)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
setShapeIdentifiersB(int partId1, int index1)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
~Result() | btDiscreteCollisionDetectorInterface::Result | [inline, virtual] |