00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef BT_MULTI_SPHERE_MINKOWSKI_H 00017 #define BT_MULTI_SPHERE_MINKOWSKI_H 00018 00019 #include "btConvexInternalShape.h" 00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types 00021 #include "LinearMath/btAlignedObjectArray.h" 00022 #include "LinearMath/btAabbUtil2.h" 00023 00024 00025 00028 class btMultiSphereShape : public btConvexInternalAabbCachingShape 00029 { 00030 00031 btAlignedObjectArray<btVector3> m_localPositionArray; 00032 btAlignedObjectArray<btScalar> m_radiArray; 00033 00034 public: 00035 btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres); 00036 00038 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; 00039 00041 virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const; 00042 00043 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; 00044 00045 int getSphereCount() const 00046 { 00047 return m_localPositionArray.size(); 00048 } 00049 00050 const btVector3& getSpherePosition(int index) const 00051 { 00052 return m_localPositionArray[index]; 00053 } 00054 00055 btScalar getSphereRadius(int index) const 00056 { 00057 return m_radiArray[index]; 00058 } 00059 00060 00061 virtual const char* getName()const 00062 { 00063 return "MultiSphere"; 00064 } 00065 00066 virtual int calculateSerializeBufferSize() const; 00067 00069 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const; 00070 00071 00072 }; 00073 00074 00075 struct btPositionAndRadius 00076 { 00077 btVector3FloatData m_pos; 00078 float m_radius; 00079 }; 00080 00081 struct btMultiSphereShapeData 00082 { 00083 btConvexInternalShapeData m_convexInternalShapeData; 00084 00085 btPositionAndRadius *m_localPositionArrayPtr; 00086 int m_localPositionArraySize; 00087 char m_padding[4]; 00088 }; 00089 00090 00091 00092 SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const 00093 { 00094 return sizeof(btMultiSphereShapeData); 00095 } 00096 00097 00098 00099 #endif //BT_MULTI_SPHERE_MINKOWSKI_H