#include "LinearMath/btTransform.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btMatrix3x3.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
Go to the source code of this file.
Classes | |
class | btCollisionShape |
The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects. More... | |
struct | btCollisionShapeData |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More... |