.. _file_include_tf2_LinearMath_Transform.h: File Transform.h ================ |exhale_lsh| :ref:`Parent directory ` (``include/tf2/LinearMath``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``include/tf2/LinearMath/Transform.h``) --------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file_include_tf2_LinearMath_Transform.h.rst Includes -------- - ``Matrix3x3.h`` (:ref:`file_include_tf2_LinearMath_Matrix3x3.h`) - ``tf2/visibility_control.h`` (:ref:`file_include_tf2_visibility_control.h`) Included By ----------- - :ref:`file_include_tf2_buffer_core.h` - :ref:`file_include_tf2_utils.h` Namespaces ---------- - :ref:`namespace_tf2` Classes ------- - :ref:`exhale_struct_structtf2_1_1TransformDoubleData` - :ref:`exhale_struct_structtf2_1_1TransformFloatData` - :ref:`exhale_class_classtf2_1_1Transform` Functions --------- - :ref:`exhale_function_namespacetf2_1a2418333fcf276962e69a7afb9bb35b3a` Defines ------- - :ref:`exhale_define_Transform_8h_1aec4e6db7f8f317f9b2462080d798bab3`