^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Changelog for package rmf\_building\_sim\_gz\_plugins ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2.6.0 (2025-06-09) ------------------ * Use a world plugin for chargers registration (`#146 `_) * Contributors: Luca Della Vedova 2.5.0 (2025-05-09) ------------------ * Recreate vel cmd components each cycle (`#141 `_) * Contributors: Grey 2.4.1 (2024-11-13) ------------------ * Add environment hooks for plugins path (`#136 `_) * Miscellaneous fixes for Ionic (`#134 `_) * Remove undefined behavior from the startup conditions (`#132 `_) * Contributors: Addisu Z. Taddese, Grey, Luca Della Vedova 2.4.0 (2024-06-12) ------------------ 2.3.1 (2024-06-12) ------------------ * Fix door drift in simulation (`#126 `_) * Contributors: Luca Della Vedova 2.3.0 (2024-06-01) ------------------ * Port outdated actions to Noble (`#122 `_) * Refactor plugins in an ECS based way and migrate to Harmonic (`#114 `_) * Contributors: Arjo Chakravarty, Grey, Luca Della Vedova 2.2.2 (2023-12-20) ------------------ * Sanitize node names to avoid plugin exceptions (`#110 `_) * Contributors: Luca Della Vedova 2.2.1 (2023-06-30) ------------------ * Use ``JointPositionReset`` for open loop door control (`#98 `_) * Contributors: Luca Della Vedova 2.2.0 (2023-06-08) ------------------ 2.1.0 (2023-06-06) ------------------ * Switch to rst changelogs (`#101 `_) * Contributors: Yadunund 2.0.0 (2022-04-10) ------------------ * Use ECM instead of traversing sdformat parent for Gazebo doors (`#80 `_) * Fix potential segfault in toggle\_floors plugin (`#79 `_) * Fix a segfault in toggle floor plugin which causes ignition to crash when scene is not ready (`#78 `_) * Renamed to rmf\_building\_sim\_gz\_plugins and Humble migration (`#77 `_) * Add an Ignition GUI plugin to toggle floors visibility (`#72 `_) * Contributors: Arjo Chakravarty, Luca Della Vedova, Yadunund, chianfern 1.3.1 (2021-30-11) ------------------ * Making install location package specific to fix (`#100 `_) * Contributors: Marco A. Gutierrez 1.3.0 (2021-09-01) ------------------ * Added rosdep key for ignition-edifice, made it a mandatory dependency (`#31 `_) * Skip updating ignition plugins when simulation is paused (`#34 `_) * updating for galactic and rolling compatibility (`#29 `_) * Fix dependencies (`#26 `_) * Make menge mandatory and fix building\_sim dependencies (`#19 `_) * Add quality declaration documents (`#1 `_) * Crowd step size fix for large physics step sizes (`#10 `_) * Update to Ignition Edifice (`#8 `_) * Slotcar plugin package move and utils cleanup (`#5 `_) * account for renaming from building\_map\_msgs to rmf\_building\_map\_msgs (`#3 `_) * Contributors: Charayaphan Nakorn Boon Han, Geoffrey Biggs, Luca Della Vedova, Marco A. GutiƩrrez 1.2.0 (2021-01-06) ------------------ * Remove Slotcar/Lift AABB component when not required to speed up demos (`#271 `_) * Migrate ignition plugins to ament\_target\_dependencies (`#262 `_) * Enable lifts to work with TPE, modifies lift plugin to issue either joint or model velocity commands based on the physics engine used (`#250 `_) * Control slotcar with model velocity cmds in place of joint velocity cmds (`#236 `_) * Implement battery drain and recharge for slotcars (`#242 `_) * Add first pass of quality declarations for all packages (`#235 `_) * Building\_crowdsim for generating the navmesh file and required configuration files for menge (`#224 `_) * Add animation switch to crowd simulation plugin (`#238 `_) * Contributors: Geoffrey Biggs, Guoliang (Fred) Shao, Luca Della Vedova, Marco A. Gutierrez, Marco A. GutiƩrrez, Rushyendra Maganty 1.0.0 (2020-09-24) ------------------ * Focal / Ignition dome dependencies update (`#230 `_) * Ignition crowd simulation plugin (`#218 `_) * Create AxisAlignedBox component for slotcar (`#227 `_) * Ignition plugins and modularization of doors and slotcar (`#138 `_) * Adding lift plugin for ignition (`#171 `_) * Contributors: Guoliang (Fred) Shao, Luca Della Vedova, Rushyendra Maganty, kevinskwk