.. _program_listing_file__tmp_ws_src_hpp-fcl_include_hpp_fcl_broadphase_broadphase_continuous_collision_manager.h: Program Listing for File broadphase_continuous_collision_manager.h ================================================================== |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/hpp-fcl/include/hpp/fcl/broadphase/broadphase_continuous_collision_manager.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Software License Agreement (BSD License) * * Copyright (c) 2011-2014, Willow Garage, Inc. * Copyright (c) 2014-2016, Open Source Robotics Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Open Source Robotics Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H #define HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H #include "hpp/fcl/broadphase/broadphase_collision_manager.h" #include "hpp/fcl/collision_object.h" #include "hpp/fcl/narrowphase/continuous_collision_object.h" namespace hpp { namespace fcl { template using ContinuousCollisionCallBack = bool (*)(ContinuousCollisionObject* o1, ContinuousCollisionObject* o2, void* cdata); template using ContinuousDistanceCallBack = bool (*)(ContinuousCollisionObject* o1, ContinuousCollisionObject* o2, S& dist); template class HPP_FCL_DLLAPI BroadPhaseContinuousCollisionManager { public: BroadPhaseContinuousCollisionManager(); virtual ~BroadPhaseContinuousCollisionManager(); virtual void registerObjects( const std::vector& other_objs); virtual void registerObject(ContinuousCollisionObject* obj) = 0; virtual void unregisterObject(ContinuousCollisionObject* obj) = 0; virtual void setup() = 0; virtual void update() = 0; virtual void update(ContinuousCollisionObject* updated_obj); virtual void update( const std::vector& updated_objs); virtual void clear() = 0; virtual void getObjects( std::vector& objs) const = 0; virtual void collide(ContinuousCollisionObject* obj, CollisionCallBackBase* callback) const = 0; virtual void distance(ContinuousCollisionObject* obj, DistanceCallBackBase* callback) const = 0; virtual void collide(CollisionCallBackBase* callback) const = 0; virtual void distance(DistanceCallBackBase* callback) const = 0; virtual void collide(BroadPhaseContinuousCollisionManager* other_manager, CollisionCallBackBase* callback) const = 0; virtual void distance(BroadPhaseContinuousCollisionManager* other_manager, DistanceCallBackBase* callback) const = 0; virtual bool empty() const = 0; virtual size_t size() const = 0; }; using BroadPhaseContinuousCollisionManagerf = BroadPhaseContinuousCollisionManager; using BroadPhaseContinuousCollisionManagerd = BroadPhaseContinuousCollisionManager; } // namespace fcl } // namespace hpp #include "hpp/fcl/broadphase/broadphase_continuous_collision_manager-inl.h" #endif