as2_gazebo_classic_assets
Gazebo classic resources
README
gazebo_assets
Colletion of AS2 Gazebo assets and scripts.
INDEX
HOW TO RUN: Basic usage
Previously setting AS2 environment, simply run:
${AEROSTACK2_PATH}/as2_simulation_assets/gazebo_assets/scripts/default_run.sh
or using a config file (see config files) :
${AEROSTACK2_PATH}/as2_simulation_assets/gazebo_assets/scripts/default_run.sh <config-file>
This will run for you gzserver, spawn an iris model, compile and run PX4 SITL rtps and open gzclient.
OPTIONS
Inital configuration aspects as world, drone model, drone pose or adding several drones can be done setting environment variables or using a config file.
ENV VARS
Previously set needed environment variables before launching the script.
World
export PX4_SITL_WORLD=<path-to-world>
Drone model
export UAV_MODEL=<model-name>
Drone pose
export UAV_X=<float> # meters export UAV_Y=<float> # meters export UAV_Z=<float> # meters export UAV_YAW=<float> # radians
CONFIG FILE
Using a config file lets you to set the simulation environment. You can select a world (or none) and attach to it a number of desired drones with desired model and position. Please pay atention to teh format file, otherwise it may fail.
Example of a config file:
{
"world": "${AEROSTACK2_PATH}/as2_simulation_assets/gazebo_assets/worlds/frames.world",
"0": {
"model": "iris_fpv",
"pose": [ 0.0, 0.0, 0.0, 1.57 ]
},
"1": {
"model": "iris",
"pose": [ 3.0, 0.0, 0.0, 1.57 ]
}
}
MORE OPTIONS
Use custom models in world/drone:
export GAZEBO_MODEL_PATH=$GAZEBO_MODEL_PATH:<custom-model-path>
Run simulation without gzclient (TBD):
export HEADLESS=1
Follow drone mode (TBD):
export PX4_FOLLOW_MODE=1
Change PX4 GPS origin:
export PX4_HOME_LAT=28.143971 # degrees export PX4_HOME_LON=-16.503213 # degrees export PX4_HOME_ALT=0 # meters
Change PX4 vehicle (TBD):
export VEHICLE=iris # typhoon
Verbose mode:
export VERBOSE_SIM=1
EXAMPLES
Several examples can be found on test folder.
ADVANCED USAGE
If you want to build your own PX4 first, you can also check test_run_sitl script.