.. _program_listing_file__tmp_ws_src_vision_msgs_layers_vision_msgs_layers_include_vision_msgs_layers_visibility_control.h: Program Listing for File visibility_control.h ============================================= |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/vision_msgs_layers/vision_msgs_layers/include/vision_msgs_layers/visibility_control.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp // Copyright 2022 Kenji Brameld // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VISION_MSGS_LAYERS__VISIBILITY_CONTROL_H_ #define VISION_MSGS_LAYERS__VISIBILITY_CONTROL_H_ // This logic was borrowed (then namespaced) from the examples on the gcc wiki: // https://gcc.gnu.org/wiki/Visibility #if defined _WIN32 || defined __CYGWIN__ #ifdef __GNUC__ #define VISION_MSGS_LAYERS_EXPORT __attribute__ ((dllexport)) #define VISION_MSGS_LAYERS_IMPORT __attribute__ ((dllimport)) #else #define VISION_MSGS_LAYERS_EXPORT __declspec(dllexport) #define VISION_MSGS_LAYERS_IMPORT __declspec(dllimport) #endif #ifdef VISION_MSGS_LAYERS_BUILDING_LIBRARY #define VISION_MSGS_LAYERS_PUBLIC VISION_MSGS_LAYERS_EXPORT #else #define VISION_MSGS_LAYERS_PUBLIC VISION_MSGS_LAYERS_IMPORT #endif #define VISION_MSGS_LAYERS_PUBLIC_TYPE VISION_MSGS_LAYERS_PUBLIC #define VISION_MSGS_LAYERS_LOCAL #else #define VISION_MSGS_LAYERS_EXPORT __attribute__ ((visibility("default"))) #define VISION_MSGS_LAYERS_IMPORT #if __GNUC__ >= 4 #define VISION_MSGS_LAYERS_PUBLIC __attribute__ ((visibility("default"))) #define VISION_MSGS_LAYERS_LOCAL __attribute__ ((visibility("hidden"))) #else #define VISION_MSGS_LAYERS_PUBLIC #define VISION_MSGS_LAYERS_LOCAL #endif #define VISION_MSGS_LAYERS_PUBLIC_TYPE #endif #endif // VISION_MSGS_LAYERS__VISIBILITY_CONTROL_H_