README
MoveIt Visual Tools
Helper functions for displaying and debugging MoveIt data in Rviz via published markers, trajectories, and MoveIt collision objects. It is sometimes hard to understand everything that is going on internally with MoveIt, but using these quick convenience functions allows one to easily visualize their code. This package is built in top of rviz_visual_tools and all those features are included via class inheritance.
This package helps you visualize:
Basic Rviz geometric shapes
MoveIt collision objects
MoveIt and ROS trajectories
Robot states
End effectors
Interactive markers to move robot arms using IK from remote applications
This open source project was developed at PickNik Robotics. Need professional ROS development and consulting? Contact us at projects@picknik.ai for a free consultation.
Status:
ROS:
ROS2:
ROS2 Install
Install From Source
Install moveit2 following the instructions here. After sourcing the moveit workspace clone this repository into a colcon workspace, import and install dependencies and build:
source ~/ws_moveit/install/setup.bash
cd $COLCON_WS/src
git clone -b ros2 https://github.com/ros-planning/moveit_visual_tools
vcs import < moveit_visual_tools/moveit_visual_tools.repos
rosdep install -r --from-paths . --ignore-src --rosdistro foxy -y
cd $COLCON_WS
colcon build --event-handlers desktop_notification- status- --cmake-args -DCMAKE_BUILD_TYPE=Release
Quick Start Demo
To run some demos displaying robot states and collision objects:
ros2 launch moveit_visual_tools demo_rviz.launch.py
Code API
Usage
We’ll assume you will be using these helper functions within a class.
Initialize
Add to your includes:
#include <moveit_visual_tools/moveit_visual_tools.h>
Add to your class’s member variables:
// For visualizing things in rviz
moveit_visual_tools::MoveItVisualToolsPtr visual_tools_;
In your class’ constructor add:
visual_tools_ = std::make_shared<moveit_visual_tools::MoveItVisualTools>(node_, "world", "/moveit_visual_tools");
Collision Object Functions
Helpers for adding and removing objects from the MoveIt planning scene. CO stands for Collision Object and ACO stands for Active Collision Object.
cleanupCO
cleanupACO
attachCO
publishCollisionBlock
publishCollisionCylinder
publishCollisionTree
publishCollisionTable
publishCollisionWall
And more…
Animate Trajectories
Higher level robot and trajectory functions
publishTrajectoryPath
publishTrajectoryPoint
publishRobotState
publishAnimatedGrasps
publishIKSolutions
Show parts of a robot
These functions are a little more complicated
publishEEMarkers
Parent Class
This class is built on top of rviz_visual_tools so all features and documentation for that package apply here as well.
Developers Notes
Useful notes for anyone wanting to dig in deeper:
All poses are published with respect to the world frame e.g. /world, /odom, or maybe /base
All publish() ROS topics should be followed by a
rclcpp::spin_some(node);
but no sleepDo not want to load any features/publishers until they are actually needed since this library contains so many components
Linting (pre-commit)
pre-commit is a tool that is used in moveit2_tutorials to check and apply style guidelines automatically. To install pre-commit into your system:
pip3 install pre-commit
Then under moveit2_tutorials directory install the git hooks like this:
cd $COLCON_WS/src/moveit2_tutorials && pre-commit install
With this pre-commit will automatically run and check a list of styling including clang-format, end of files and trailing whitespaces whenever you run git commit
. To run pre-commit any time other than git commit
:
cd $COLCON_WS/src/moveit2_tutorials && pre-commit run -a
Contribute
Please send PRs for new helper functions, fixes, etc!