.. _program_listing_file__tmp_ws_src_octomap_dynamicEDT3D_include_dynamicEDT3D_dynamicEDTOctomap.h: Program Listing for File dynamicEDTOctomap.h ============================================ |exhale_lsh| :ref:`Return to documentation for file ` (``/tmp/ws/src/octomap/dynamicEDT3D/include/dynamicEDT3D/dynamicEDTOctomap.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* * Copyright (c) 2011-2012, C. Sprunk, B. Lau, W. Burgard, University of Freiburg * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the University of Freiburg nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef DYNAMICEDTOCTOMAP_H_ #define DYNAMICEDTOCTOMAP_H_ #include "dynamicEDT3D.h" #include #include template class DynamicEDTOctomapBase: private DynamicEDT3D { public: DynamicEDTOctomapBase(float maxdist, TREE* _octree, octomap::point3d bbxMin, octomap::point3d bbxMax, bool treatUnknownAsOccupied); virtual ~DynamicEDTOctomapBase(); virtual void update(bool updateRealDist=true); void getDistanceAndClosestObstacle(const octomap::point3d& p, float &distance, octomap::point3d& closestObstacle) const; float getDistance(const octomap::point3d& p) const; float getDistance(const octomap::OcTreeKey& k) const; int getSquaredDistanceInCells(const octomap::point3d& p) const; //variant of getDistanceAndClosestObstacle that ommits the check whether p is inside the area of the distance map. Use only if you are certain that p is covered by the distance map and if you need to save the time of the check. void getDistanceAndClosestObstacle_unsafe(const octomap::point3d& p, float &distance, octomap::point3d& closestObstacle) const; //variant of getDistance that ommits the check whether p is inside the area of the distance map. Use only if you are certain that p is covered by the distance map and if you need to save the time of the check. float getDistance_unsafe(const octomap::point3d& p) const; //variant of getDistance that ommits the check whether p is inside the area of the distance map. Use only if you are certain that p is covered by the distance map and if you need to save the time of the check. float getDistance_unsafe(const octomap::OcTreeKey& k) const; //variant of getSquaredDistanceInCells that ommits the check whether p is inside the area of the distance map. Use only if you are certain that p is covered by the distance map and if you need to save the time of the check. int getSquaredDistanceInCells_unsafe(const octomap::point3d& p) const; float getMaxDist() const { return maxDist*octree->getResolution(); } int getSquaredMaxDistCells() const { return maxDist_squared; } bool checkConsistency() const; static float distanceValue_Error; static int distanceInCellsValue_Error; private: void initializeOcTree(octomap::point3d bbxMin, octomap::point3d bbxMax); void insertMaxDepthLeafAtInitialize(octomap::OcTreeKey key); void updateMaxDepthLeaf(octomap::OcTreeKey& key, bool occupied); void worldToMap(const octomap::point3d &p, int &x, int &y, int &z) const; void mapToWorld(int x, int y, int z, octomap::point3d &p) const; void mapToWorld(int x, int y, int z, octomap::OcTreeKey &key) const; TREE* octree; bool unknownOccupied; int treeDepth; double treeResolution; octomap::OcTreeKey boundingBoxMinKey; octomap::OcTreeKey boundingBoxMaxKey; int offsetX, offsetY, offsetZ; }; typedef DynamicEDTOctomapBase DynamicEDTOctomap; typedef DynamicEDTOctomapBase DynamicEDTOctomapStamped; #include "dynamicEDTOctomap.hxx" #endif /* DYNAMICEDTOCTOMAP_H_ */