This is a static cache mapping tesseract geometry shared pointers to fcl collision geometry to avoid recreating the same collision object. More...
#include <map>#include <memory>#include <mutex>#include <tesseract_common/macros.h>#include <fcl/geometry/collision_geometry.h>#include <boost/uuid/uuid.hpp>#include <tesseract_geometry/fwd.h>

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Classes | |
| class | tesseract_collision::tesseract_collision_fcl::FCLCollisionGeometryCache |
Namespaces | |
| tesseract_collision | |
| tesseract_collision::tesseract_collision_fcl | |
This is a static cache mapping tesseract geometry shared pointers to fcl collision geometry to avoid recreating the same collision object.
Definition in file fcl_collision_geometry_cache.h.