#include "rotation_matrix.hpp"
#include "so2.hpp"
#include "types.hpp"
#include <Eigen/src/Geometry/OrthoMethods.h>
#include <Eigen/src/Geometry/Quaternion.h>
#include <Eigen/src/Geometry/RotationBase.h>
Go to the source code of this file.
Classes | |
class | Eigen::Map< Sophus::SO3< Scalar_ > const, Options > |
class | Eigen::Map< Sophus::SO3< Scalar_ >, Options > |
class | Sophus::SO3< Scalar_, Options > |
SO3 using default storage; derived from SO3Base. More... | |
class | Sophus::SO3< Scalar_, Options > |
SO3 using default storage; derived from SO3Base. More... | |
class | Sophus::SO3Base< Derived > |
struct | Sophus::SO3Base< Derived >::TangentAndTheta |
struct | Eigen::internal::traits< Map< Sophus::SO3< Scalar_ > const, Options > > |
struct | Eigen::internal::traits< Map< Sophus::SO3< Scalar_ >, Options > > |
struct | Eigen::internal::traits< Sophus::SO3< Scalar_, Options > > |
Namespaces | |
Eigen | |
Eigen::internal | |
Sophus | |
Typedefs | |
using | Sophus::SO3d = SO3< double > |
using | Sophus::SO3f = SO3< float > |
Special orthogonal group SO(3) - rotation in 3d.
Definition in file so3.hpp.