vector30.hpp
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1 
2 #ifndef BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
3 #define BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
4 
5 // Copyright Aleksey Gurtovoy 2000-2004
6 //
7 // Distributed under the Boost Software License, Version 1.0.
8 // (See accompanying file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
10 //
11 // See http://www.boost.org/libs/mpl for documentation.
12 
13 // $Id: vector30.hpp 13472 2017-08-22 07:53:44Z richean $
14 // $Date: 2017-08-22 09:53:44 +0200 (Di, 22 Aug 2017) $
15 // $Revision: 13472 $
16 
17 #if !defined(BOOST_MPL_PREPROCESSING_MODE)
19 #endif
20 
22 
23 #if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \
24  && !defined(BOOST_MPL_PREPROCESSING_MODE)
25 
26 # define BOOST_MPL_PREPROCESSED_HEADER vector30.hpp
28 
29 #else
30 
34 
35 namespace boost { namespace mpl {
36 
37 # define BOOST_PP_ITERATION_PARAMS_1 \
38  (3,(21, 30, <boost/mpl/vector/aux_/numbered.hpp>))
39 # include BOOST_PP_ITERATE()
40 
41 }}
42 
43 #endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS
44 
45 #endif // BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
use_preprocessed.hpp
ctps.hpp
boost
BOOST_MOVE_USE_STANDARD_LIBRARY_MOVE.
vector20.hpp
typeof.hpp
include_preprocessed.hpp
iterate.hpp


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