#include "shape.h"
#include <ros/assert.h>
#include <rviz/ogre_helpers/version_check.h>
#include <OgreSceneManager.h>
#include <OgreSceneNode.h>
#include <rviz/ogre_helpers/ogre_vector.h>
#include <OgreQuaternion.h>
#include <OgreEntity.h>
#include <OgreMaterialManager.h>
#include <OgreTextureManager.h>
#include <OgreTechnique.h>
#include <stdint.h>
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