calculatePitchYawFromPosition(const Ogre::Vector3 &position) | rviz::OrbitCamera | private |
camera_ | rviz::CameraBase | protected |
CameraBase(Ogre::SceneManager *scene_manager) | rviz::CameraBase | |
distance_ | rviz::OrbitCamera | private |
focal_point_ | rviz::OrbitCamera | private |
focal_point_object_ | rviz::OrbitCamera | private |
fromString(const std::string &str) override | rviz::OrbitCamera | virtual |
getDistance() | rviz::OrbitCamera | inline |
getFocalPoint() | rviz::OrbitCamera | inline |
getGlobalFocalPoint() | rviz::OrbitCamera | private |
getOgreCamera() | rviz::CameraBase | inline |
getOrientation() override | rviz::OrbitCamera | virtual |
getPitch() | rviz::OrbitCamera | inline |
getPosition() override | rviz::OrbitCamera | virtual |
getYaw() | rviz::OrbitCamera | inline |
lookAt(const Ogre::Vector3 &point) override | rviz::OrbitCamera | virtual |
mouseLeftDown(int x, int y) override | rviz::OrbitCamera | virtual |
mouseLeftDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift) override | rviz::OrbitCamera | virtual |
mouseLeftUp(int x, int y) override | rviz::OrbitCamera | virtual |
mouseMiddleDown(int x, int y) override | rviz::OrbitCamera | virtual |
mouseMiddleDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift) override | rviz::OrbitCamera | virtual |
mouseMiddleUp(int x, int y) override | rviz::OrbitCamera | virtual |
mouseRightDown(int x, int y) override | rviz::OrbitCamera | virtual |
mouseRightDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift) override | rviz::OrbitCamera | virtual |
mouseRightUp(int x, int y) override | rviz::OrbitCamera | virtual |
move(float x, float y, float z) override | rviz::OrbitCamera | virtual |
normalizePitch() | rviz::OrbitCamera | private |
normalizeYaw() | rviz::OrbitCamera | private |
OrbitCamera(Ogre::SceneManager *scene_manager) | rviz::OrbitCamera | |
pitch(float angle) override | rviz::OrbitCamera | virtual |
pitch_ | rviz::OrbitCamera | private |
relative_node_ | rviz::CameraBase | protected |
relativeNodeChanged() | rviz::CameraBase | inlinevirtual |
roll(float angle) override | rviz::OrbitCamera | virtual |
scene_manager_ | rviz::CameraBase | protected |
scrollWheel(int diff, bool ctrl, bool alt, bool shift) override | rviz::OrbitCamera | virtual |
setFocalPoint(const Ogre::Vector3 &focal_point) | rviz::OrbitCamera | |
setFrom(CameraBase *camera) override | rviz::OrbitCamera | virtual |
setOrientation(float x, float y, float z, float w) override | rviz::OrbitCamera | virtual |
rviz::CameraBase::setOrientation(const Ogre::Quaternion &orientation) | rviz::CameraBase | virtual |
setPosition(float x, float y, float z) override | rviz::OrbitCamera | virtual |
rviz::CameraBase::setPosition(const Ogre::Vector3 &position) | rviz::CameraBase | virtual |
setRelativeNode(Ogre::SceneNode *node) | rviz::CameraBase | |
toString() override | rviz::OrbitCamera | virtual |
update() override | rviz::OrbitCamera | virtual |
yaw(float angle) override | rviz::OrbitCamera | virtual |
yaw_ | rviz::OrbitCamera | private |
zoom(float amount) | rviz::OrbitCamera | |
~CameraBase() | rviz::CameraBase | virtual |
~OrbitCamera() override | rviz::OrbitCamera | |