app
android
jni
tango-gl
include
tango-gl
obj_loader.h
Go to the documentation of this file.
1
/*
2
* Copyright 2014 Google Inc. All Rights Reserved.
3
*
4
* Licensed under the Apache License, Version 2.0 (the "License");
5
* you may not use this file except in compliance with the License.
6
* You may obtain a copy of the License at
7
*
8
* http://www.apache.org/licenses/LICENSE-2.0
9
*
10
* Unless required by applicable law or agreed to in writing, software
11
* distributed under the License is distributed on an "AS IS" BASIS,
12
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
* See the License for the specific language governing permissions and
14
* limitations under the License.
15
*/
16
17
#ifndef TANGO_GL_OBJ_LOADER_H
18
#define TANGO_GL_OBJ_LOADER_H
19
20
#include <vector>
21
22
#include "
tango-gl/util.h
"
23
24
namespace
tango_gl
{
25
namespace
obj_loader {
26
// Load standard .obj file into vertices, indices or normals vectors,
27
// OBJ file can be exported from 3D tools like 3ds Max or Blender.
28
// A readable file with only vertices should look like
29
// "v 1.00 2.00 3.00
30
// ...
31
// f 1 2 3
32
// f 1 2 3 4
33
// ..."
34
//
35
// If exported with normals, file should look like
36
// "v 1.00 2.00 3.00
37
// ...
38
// f 1//1 2//3 3//4
39
// f 1//1 2//3 3//4 4//6
40
// ...
41
// vn 1.00 2.00 3.00
42
// ..."
43
// this can be used with Mesh:
44
//
45
// std::vector<GLfloat> vertices;
46
// std::vector<GLushort> indices;
47
// std::vector<GLfloat> normals;
48
// tango_gl::obj_loader::LoadOBJData("/sdcard/model.obj", vertices, indices);
49
// mesh->SetVertices(vertices, indices);
50
// or
51
// tango_gl::obj_loader::LoadOBJData("/sdcard/model.obj", vertices, normals);
52
// mesh->SetVertices(vertices, normals);
53
54
bool
LoadOBJData
(
const
char
*
path
, std::vector<GLfloat>&
vertices
,
55
std::vector<GLushort>&
indices
);
56
57
bool
LoadOBJData
(
const
char
*
path
, std::vector<GLfloat>&
vertices
,
58
std::vector<GLfloat>& normals);
59
}
// namespace obj_loader
60
}
// namespace tango_gl
61
#endif // TANGO_GL_OBJ_LOADER
tango_gl::vertices
static const float vertices[]
Definition:
quad.cpp:39
util.h
indices
indices
path
path
tango_gl::obj_loader::LoadOBJData
bool LoadOBJData(const char *path, std::vector< GLfloat > &vertices, std::vector< GLushort > &indices)
Definition:
obj_loader.cpp:21
tango_gl
Definition:
axis.cpp:20
rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jul 25 2024 02:50:13