bullet_discrete_bvh_manager.h
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31 
32 /* Author: Levi Armstrong, Jens Petit */
33 
34 #pragma once
35 
39 
41 {
42 MOVEIT_CLASS_FORWARD(BulletDiscreteBVHManager);
43 
45 class BulletDiscreteBVHManager : public BulletBVHManager
46 {
47 public:
49 
51  BulletDiscreteBVHManager() = default;
52 
53  ~BulletDiscreteBVHManager() override = default;
54 
58  BulletDiscreteBVHManagerPtr clone() const;
59 
65  const collision_detection::AllowedCollisionMatrix* acm, bool self) override;
66 
69  void addCollisionObject(const CollisionObjectWrapperPtr& cow) override;
70 };
71 } // namespace collision_detection_bullet
bullet_bvh_manager.h
collision_detection_bullet
Definition: basic_types.h:34
collision_detection_bullet::BulletDiscreteBVHManager::clone
BulletDiscreteBVHManagerPtr clone() const
Clone the manager.
Definition: bullet_discrete_bvh_manager.cpp:67
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
ROS/KDL based interface for the inverse kinematics of the PR2 arm.
collision_detection_bullet::BulletDiscreteBVHManager::contactTest
void contactTest(collision_detection::CollisionResult &collisions, const collision_detection::CollisionRequest &req, const collision_detection::AllowedCollisionMatrix *acm, bool self) override
Perform a contact test for all objects in the manager.
Definition: bullet_discrete_bvh_manager.cpp:89
class_forward.h
collision_detection::CollisionRequest
Representation of a collision checking request.
Definition: include/moveit/collision_detection/collision_common.h:216
collision_detection::AllowedCollisionMatrix
Definition of a structure for the allowed collision matrix. All elements in the collision world are r...
Definition: collision_matrix.h:112
collision_detection::CollisionResult
Representation of a collision checking result.
Definition: include/moveit/collision_detection/collision_common.h:177
bullet_utils.h
collision_detection_bullet::BulletDiscreteBVHManager::~BulletDiscreteBVHManager
~BulletDiscreteBVHManager() override=default
collision_detection_bullet::BulletDiscreteBVHManager::addCollisionObject
void addCollisionObject(const CollisionObjectWrapperPtr &cow) override
Add a bullet collision object to the manager.
Definition: bullet_discrete_bvh_manager.cpp:110
collision_detection_bullet::MOVEIT_CLASS_FORWARD
MOVEIT_CLASS_FORWARD(BulletBVHManager)
collision_detection_bullet::BulletDiscreteBVHManager::BulletDiscreteBVHManager
EIGEN_MAKE_ALIGNED_OPERATOR_NEW BulletDiscreteBVHManager()=default
Constructor.


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Tue Jan 18 2022 03:23:44