This is the complete list of members for collision_detection::CollisionEnvHybrid, including all inherited members.
allocSelfCollisionBroadPhase(const moveit::core::RobotState &state, FCLManager &manager) const | collision_detection::CollisionEnvFCL | protected |
cenv_distance_ | collision_detection::CollisionEnvHybrid | protected |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnv | virtual |
checkCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnv | virtual |
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
checkCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
checkRobotCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const override | collision_detection::CollisionEnvFCL | virtual |
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
checkRobotCollisionDistanceField(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkRobotCollisionHelper(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvFCL | protected |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const override | collision_detection::CollisionEnvFCL | virtual |
checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const | collision_detection::CollisionEnvHybrid | |
checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnvHybrid | |
checkSelfCollisionDistanceField(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
checkSelfCollisionHelper(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionEnvFCL | protected |
CollisionEnv()=delete | collision_detection::CollisionEnv | |
CollisionEnv(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
CollisionEnv(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnv | |
CollisionEnv(const CollisionEnv &other, const WorldPtr &world) | collision_detection::CollisionEnv | |
CollisionEnvFCL()=delete | collision_detection::CollisionEnvFCL | |
CollisionEnvFCL(const moveit::core::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvFCL | |
CollisionEnvFCL(const moveit::core::RobotModelConstPtr &model, const WorldPtr &world, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvFCL | |
CollisionEnvFCL(const CollisionEnvFCL &other, const WorldPtr &world) | collision_detection::CollisionEnvFCL | |
CollisionEnvHybrid(const moveit::core::RobotModelConstPtr &robot_model, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvHybrid | |
CollisionEnvHybrid(const moveit::core::RobotModelConstPtr &robot_model, const WorldPtr &world, const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions=std::map< std::string, std::vector< CollisionSphere >>(), double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, const Eigen::Vector3d &origin=Eigen::Vector3d(0, 0, 0), bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0) | collision_detection::CollisionEnvHybrid | |
CollisionEnvHybrid(const CollisionEnvHybrid &other, const WorldPtr &world) | collision_detection::CollisionEnvHybrid | |
constructFCLObjectRobot(const moveit::core::RobotState &state, FCLObject &fcl_obj) const | collision_detection::CollisionEnvFCL | protected |
constructFCLObjectWorld(const World::Object *obj, FCLObject &fcl_obj) const | collision_detection::CollisionEnvFCL | protected |
distanceRobot(const DistanceRequest &req, DistanceResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
collision_detection::CollisionEnv::distanceRobot(const moveit::core::RobotState &state, bool verbose=false) const | collision_detection::CollisionEnv | inline |
collision_detection::CollisionEnv::distanceRobot(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm, bool verbose=false) const | collision_detection::CollisionEnv | inline |
distanceSelf(const DistanceRequest &req, DistanceResult &res, const moveit::core::RobotState &state) const override | collision_detection::CollisionEnvFCL | virtual |
collision_detection::CollisionEnv::distanceSelf(const moveit::core::RobotState &state) const | collision_detection::CollisionEnv | inline |
collision_detection::CollisionEnv::distanceSelf(const moveit::core::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionEnv | inline |
fcl_objs_ | collision_detection::CollisionEnvFCL | protected |
getAllCollisions(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
getAttachedBodyObjects(const moveit::core::AttachedBody *ab, std::vector< FCLGeometryConstPtr > &geoms) const | collision_detection::CollisionEnvFCL | protected |
getCollisionGradients(const CollisionRequest &req, CollisionResult &res, const moveit::core::RobotState &state, const AllowedCollisionMatrix *acm, GroupStateRepresentationPtr &gsr) const | collision_detection::CollisionEnvHybrid | |
getCollisionRobotDistanceField() const | collision_detection::CollisionEnvHybrid | inline |
getCollisionWorldDistanceField() const | collision_detection::CollisionEnvHybrid | inline |
getLinkPadding(const std::string &link_name) const | collision_detection::CollisionEnv | |
getLinkPadding() const | collision_detection::CollisionEnv | |
getLinkScale(const std::string &link_name) const | collision_detection::CollisionEnv | |
getLinkScale() const | collision_detection::CollisionEnv | |
getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const | collision_detection::CollisionEnv | |
getRobotModel() const | collision_detection::CollisionEnv | inline |
getScale(std::vector< moveit_msgs::LinkScale > &scale) const | collision_detection::CollisionEnv | |
getWorld() | collision_detection::CollisionEnv | inline |
getWorld() const | collision_detection::CollisionEnv | inline |
initializeRobotDistanceField(const std::map< std::string, std::vector< CollisionSphere >> &link_body_decompositions, double size_x, double size_y, double size_z, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance) | collision_detection::CollisionEnvHybrid | inline |
link_padding_ | collision_detection::CollisionEnv | protected |
link_scale_ | collision_detection::CollisionEnv | protected |
manager_ | collision_detection::CollisionEnvFCL | protected |
notifyObjectChange(const ObjectConstPtr &obj, World::Action action) | collision_detection::CollisionEnvFCL | private |
ObjectConstPtr typedef | collision_detection::CollisionEnv | |
ObjectPtr typedef | collision_detection::CollisionEnv | |
observer_handle_ | collision_detection::CollisionEnvFCL | private |
robot_fcl_objs_ | collision_detection::CollisionEnvFCL | protected |
robot_geoms_ | collision_detection::CollisionEnvFCL | protected |
robot_model_ | collision_detection::CollisionEnv | protected |
setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionEnv | |
setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionEnv | |
setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionEnv | |
setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionEnv | |
setPadding(double padding) | collision_detection::CollisionEnv | |
setPadding(const std::vector< moveit_msgs::LinkPadding > &padding) | collision_detection::CollisionEnv | |
setScale(double scale) | collision_detection::CollisionEnv | |
setScale(const std::vector< moveit_msgs::LinkScale > &scale) | collision_detection::CollisionEnv | |
setWorld(const WorldPtr &world) override | collision_detection::CollisionEnvHybrid | virtual |
updatedPaddingOrScaling(const std::vector< std::string > &links) override | collision_detection::CollisionEnvFCL | protectedvirtual |
updateFCLObject(const std::string &id) | collision_detection::CollisionEnvFCL | protected |
world_ | collision_detection::CollisionEnv | private |
world_const_ | collision_detection::CollisionEnv | private |
~CollisionEnv() | collision_detection::CollisionEnv | inlinevirtual |
~CollisionEnvFCL() override | collision_detection::CollisionEnvFCL | |
~CollisionEnvHybrid() override | collision_detection::CollisionEnvHybrid | inline |