bb_longestSide | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
bb_max | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
bb_min | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
bb_size | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
buildTree(C_Octree< BaseVecT, BoxT, my_dummy > &parent, int levels, bool dual) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
detectVertexForDualCell(C_Octree< BaseVecT, BoxT, my_dummy > &octree, CellHandle ch, int cells, float max_bb_width, uint pos, int onEdge, BaseVecT &feature) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
DMCReconstruction(PointsetSurfacePtr< BaseVecT > surface, BoundingBox< BaseVecT > bb, bool dual, int maxLevel, float maxError) | lvr2::DMCReconstruction< BaseVecT, BoxT > | |
drawOctree(C_Octree< BaseVecT, BoxT, my_dummy > &parent) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
dualVertices | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
edgeEquation(BaseVecT p, BaseVecT v1, BaseVecT v2) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getDistance(BaseVecT p, BaseVecT v1, BaseVecT v2, BaseVecT v3) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getDistance(BaseVecT p, BaseVecT v1, BaseVecT v2) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getDistance(BaseVecT v1, BaseVecT v2) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getDualLeaf(CellHandle &cell, int cells, C_Octree< BaseVecT, BoxT, my_dummy > &octree, char pos) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getMesh(BaseMesh< BaseVecT > &mesh) | lvr2::DMCReconstruction< BaseVecT, BoxT > | virtual |
getMesh(BaseMesh< BaseVecT > &mesh, BoundingBox< BaseVecT > &bb, vector< unsigned int > &duplicates, float comparePrecision) | lvr2::DMCReconstruction< BaseVecT, BoxT > | virtual |
getRotationMatrix(float matrix[9], BaseVecT v1, BaseVecT v2, BaseVecT v3) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
getSurface(BaseMesh< BaseVecT > &mesh, DualLeaf< BaseVecT, BoxT > *leaf, int cells, short level) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_boundingBoxCenter | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_dual | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_leaves | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_maxError | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_maxLevel | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_pointHandler | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_progressBar | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
m_surface | lvr2::PointsetMeshGenerator< BaseVecT > | protected |
matrixDotVector(float *matrix, BaseVecT *vector) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
octree | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
PointsetMeshGenerator(PointsetSurfacePtr< BaseVecT > surface) | lvr2::PointsetMeshGenerator< BaseVecT > | inline |
traverseTree(BaseMesh< BaseVecT > &mesh, C_Octree< BaseVecT, BoxT, my_dummy > &octree) | lvr2::DMCReconstruction< BaseVecT, BoxT > | protected |
~DMCReconstruction() | lvr2::DMCReconstruction< BaseVecT, BoxT > | virtual |
~FastReconstructionBase()=default | lvr2::FastReconstructionBase< BaseVecT > | virtual |