Todo List
Member
lanelet::geometry::align
(LineString1T left, LineString2T right)
this sadly is a bit heuristical...
Member
lanelet::geometry::intersects3d
(const Lanelet1T &lanelet, const Lanelet2T &otherLanelet, double heightTolerance=3.)
this is currently only an approximation based on the centerlines
Member
lanelet::geometry::maxCurveSpeed
(const LaneletT &lanelet, const BasicPoint2d &position, const Acceleration &maxLateralAcceleration=2.0 *units
MPS2()
)
Implement maxCurveSpeed
Member
lanelet::geometry::overlaps3d
(const Lanelet1T &lanelet, const Lanelet2T &otherLanelet, double heightTolerance=3)
this is currently only an approximation based on the centerlines
Member
lanelet::geometry::signedDistance
(const LineString2dT &lineString, const BasicPoint2d &p)
not sure if this works as expected
Member
lanelet::geometry::signedDistance
(const LineString3dT &lineString, const BasicPoint3d &p)
not sure if this works as expected
Member
lanelet::internal::Converter< std::shared_ptr< const T > >::val_
make this thread-safe
Member
lanelet::LaneletData::centerline
() const
review this (thread safe?)
lanelet2_core
Author(s): Fabian Poggenhans
autogenerated on Thu Mar 6 2025 03:25:52