#include <hpp/fcl/collision_object.h>

Go to the source code of this file.
Namespaces | |
| hpp | |
| Main namespace. | |
| hpp::fcl | |
Functions | |
| HPP_FCL_DLLAPI CollisionGeometry * | hpp::fcl::extract (const CollisionGeometry *model, const Transform3f &pose, const AABB &aabb) |
| const char * | hpp::fcl::get_node_type_name (NODE_TYPE node_type) |
| Returns the name associated to a NODE_TYPE. More... | |
| const char * | hpp::fcl::get_object_type_name (OBJECT_TYPE object_type) |
| Returns the name associated to a OBJECT_TYPE. More... | |