event_engine_factory.h
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1 // Copyright 2021 The gRPC Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 #ifndef GRPC_CORE_LIB_EVENT_ENGINE_EVENT_ENGINE_FACTORY_H
15 #define GRPC_CORE_LIB_EVENT_ENGINE_EVENT_ENGINE_FACTORY_H
16 
18 
19 #include <memory>
20 
22 
23 namespace grpc_event_engine {
24 namespace experimental {
25 
30 EventEngine* GetDefaultEventEngine();
31 
33 std::unique_ptr<EventEngine> DefaultEventEngineFactory();
34 
37 
38 } // namespace experimental
39 } // namespace grpc_event_engine
40 
41 #endif // GRPC_CORE_LIB_EVENT_ENGINE_EVENT_ENGINE_FACTORY_H
event_engine.h
grpc_event_engine::experimental::DefaultEventEngineFactory
std::unique_ptr< EventEngine > DefaultEventEngineFactory()
Create an EventEngine using the default factory provided at link time.
Definition: default_event_engine_factory.cc:28
grpc_event_engine::experimental::ResetDefaultEventEngine
void ResetDefaultEventEngine()
Reset the default event engine.
Definition: event_engine.cc:62
grpc_event_engine
Definition: endpoint_config.h:24
grpc_event_engine::experimental::GetDefaultEventEngine
EventEngine * GetDefaultEventEngine()
Definition: event_engine.cc:47
port_platform.h


grpc
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autogenerated on Thu Mar 13 2025 02:59:16