#include <vector>
#include "re2/stringpiece.h"
#include "re2/prog.h"
#include "re2/regexp.h"
#include "re2/re2.h"
#include "util/pcre.h"
Go to the source code of this file.
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enum | re2::Engine {
re2::kEngineBacktrack = 0,
re2::kEngineNFA,
re2::kEngineDFA,
re2::kEngineDFA1,
re2::kEngineOnePass,
re2::kEngineBitState,
re2::kEngineRE2,
re2::kEngineRE2a,
re2::kEngineRE2b,
re2::kEnginePCRE,
re2::kEngineMax,
re2::kEngineBacktrack = 0,
re2::kEngineNFA,
re2::kEngineDFA,
re2::kEngineDFA1,
re2::kEngineOnePass,
re2::kEngineBitState,
re2::kEngineRE2,
re2::kEngineRE2a,
re2::kEngineRE2b,
re2::kEnginePCRE,
re2::kEngineMax
} |
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