fcl::BVHModel< BV > Member List

This is the complete list of members for fcl::BVHModel< BV >, including all inherited members.

aabb_centerfcl::CollisionGeometry< BV::S >
aabb_localfcl::CollisionGeometry< BV::S >
aabb_radiusfcl::CollisionGeometry< BV::S >
addSubModel(const std::vector< Vector3< S >> &ps, const std::vector< Triangle > &ts)fcl::BVHModel< BV >
addSubModel(const std::vector< Vector3< S >> &ps)fcl::BVHModel< BV >
addTriangle(const Vector3< S > &p1, const Vector3< S > &p2, const Vector3< S > &p3)fcl::BVHModel< BV >
addVertex(const Vector3< S > &p)fcl::BVHModel< BV >
beginModel(int num_tris=0, int num_vertices=0)fcl::BVHModel< BV >
beginReplaceModel()fcl::BVHModel< BV >
beginUpdateModel()fcl::BVHModel< BV >
build_statefcl::BVHModel< BV >
buildTree()fcl::BVHModel< BV >private
bv_fitterfcl::BVHModel< BV >
bv_splitterfcl::BVHModel< BV >
BVHModel()fcl::BVHModel< BV >
BVHModel(const BVHModel &other)fcl::BVHModel< BV >
bvsfcl::BVHModel< BV >private
CollisionGeometry()fcl::CollisionGeometry< BV::S >
computeCOM() const overridefcl::BVHModel< BV >
CollisionGeometry< BV::S >::computeCOM() constfcl::CollisionGeometry< BV::S >virtual
computeLocalAABB() overridefcl::BVHModel< BV >virtual
computeMomentofInertia() const overridefcl::BVHModel< BV >
CollisionGeometry< BV::S >::computeMomentofInertia() constfcl::CollisionGeometry< BV::S >virtual
computeMomentofInertiaRelatedToCOM() constfcl::CollisionGeometry< BV::S >virtual
computeVolume() const overridefcl::BVHModel< BV >
CollisionGeometry< BV::S >::computeVolume() constfcl::CollisionGeometry< BV::S >virtual
cost_densityfcl::CollisionGeometry< BV::S >
endModel()fcl::BVHModel< BV >
endReplaceModel(bool refit=true, bool bottomup=true)fcl::BVHModel< BV >
endUpdateModel(bool refit=true, bool bottomup=true)fcl::BVHModel< BV >
getBV(int id) constfcl::BVHModel< BV >
getBV(int id)fcl::BVHModel< BV >
getModelType() constfcl::BVHModel< BV >
getNodeType() const overridefcl::BVHModel< BV >
CollisionGeometry< BV::S >::getNodeType() constfcl::CollisionGeometry< BV::S >virtual
getNumBVs() constfcl::BVHModel< BV >
getObjectType() const overridefcl::BVHModel< BV >
CollisionGeometry< BV::S >::getObjectType() constfcl::CollisionGeometry< BV::S >virtual
getUserData() constfcl::CollisionGeometry< BV::S >
isFree() constfcl::CollisionGeometry< BV::S >
isOccupied() constfcl::CollisionGeometry< BV::S >
isUncertain() constfcl::CollisionGeometry< BV::S >
makeParentRelative()fcl::BVHModel< BV >
makeParentRelativeRecurse(int bv_id, const Matrix3< S > &parent_axis, const Vector3< S > &parent_c)fcl::BVHModel< BV >private
MakeParentRelativeRecurseImplfcl::BVHModel< BV >friend
memUsage(int msg) constfcl::BVHModel< BV >
num_bvsfcl::BVHModel< BV >private
num_bvs_allocatedfcl::BVHModel< BV >private
num_trisfcl::BVHModel< BV >
num_tris_allocatedfcl::BVHModel< BV >private
num_vertex_updatedfcl::BVHModel< BV >private
num_verticesfcl::BVHModel< BV >
num_vertices_allocatedfcl::BVHModel< BV >private
prev_verticesfcl::BVHModel< BV >
primitive_indicesfcl::BVHModel< BV >private
recursiveBuildTree(int bv_id, int first_primitive, int num_primitives)fcl::BVHModel< BV >private
recursiveRefitTree_bottomup(int bv_id)fcl::BVHModel< BV >private
refitTree(bool bottomup)fcl::BVHModel< BV >private
refitTree_bottomup()fcl::BVHModel< BV >private
refitTree_topdown()fcl::BVHModel< BV >private
replaceSubModel(const std::vector< Vector3< S >> &ps)fcl::BVHModel< BV >
replaceTriangle(const Vector3< S > &p1, const Vector3< S > &p2, const Vector3< S > &p3)fcl::BVHModel< BV >
replaceVertex(const Vector3< S > &p)fcl::BVHModel< BV >
S typedeffcl::BVHModel< BV >
setUserData(void *data)fcl::CollisionGeometry< BV::S >
threshold_freefcl::CollisionGeometry< BV::S >
threshold_occupiedfcl::CollisionGeometry< BV::S >
tri_indicesfcl::BVHModel< BV >
updateSubModel(const std::vector< Vector3< S >> &ps)fcl::BVHModel< BV >
updateTriangle(const Vector3< S > &p1, const Vector3< S > &p2, const Vector3< S > &p3)fcl::BVHModel< BV >
updateVertex(const Vector3< S > &p)fcl::BVHModel< BV >
user_datafcl::CollisionGeometry< BV::S >
verticesfcl::BVHModel< BV >
~BVHModel()fcl::BVHModel< BV >
~CollisionGeometry()fcl::CollisionGeometry< BV::S >virtual


fcl
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autogenerated on Tue Dec 5 2023 03:40:50