assetManager | dai::Node | protected |
Base | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | private |
clone() const override | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inline |
dai::Node::clone() const =0 | dai::Node | pure virtual |
confidenceMap | dai::node::StereoDepth | |
debugDispCostDump | dai::node::StereoDepth | |
debugDispLrCheckIt1 | dai::node::StereoDepth | |
debugDispLrCheckIt2 | dai::node::StereoDepth | |
debugExtDispLrCheckIt1 | dai::node::StereoDepth | |
debugExtDispLrCheckIt2 | dai::node::StereoDepth | |
depth | dai::node::StereoDepth | |
Derived | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | private |
disparity | dai::node::StereoDepth | |
enableDistortionCorrection(bool enableDistortionCorrection) | dai::node::StereoDepth | |
getAssetManager() const | dai::Node | |
getAssetManager() | dai::Node | |
getInputRefs() | dai::Node | |
getInputRefs() const | dai::Node | |
getInputs() | dai::Node | |
getMaxDisparity() const | dai::node::StereoDepth | |
getName() const override | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inline |
dai::Node::getName() const =0 | dai::Node | pure virtual |
getOutputRefs() | dai::Node | |
getOutputRefs() const | dai::Node | |
getOutputs() | dai::Node | |
getParentPipeline() | dai::Node | |
getParentPipeline() const | dai::Node | |
getProperties() | dai::node::StereoDepth | protectedvirtual |
getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
Id typedef | dai::Node | |
id | dai::Node | |
initialConfig | dai::node::StereoDepth | |
inputConfig | dai::node::StereoDepth | |
inputMapRefs | dai::Node | protected |
inputRefs | dai::Node | protected |
left | dai::node::StereoDepth | |
loadMeshData(const std::vector< std::uint8_t > &dataLeft, const std::vector< std::uint8_t > &dataRight) | dai::node::StereoDepth | |
loadMeshFiles(const dai::Path &pathLeft, const dai::Path &pathRight) | dai::node::StereoDepth | |
NAME | dai::node::StereoDepth | static |
Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inlineprivate |
NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inlineprivate |
outConfig | dai::node::StereoDepth | |
outputMapRefs | dai::Node | protected |
outputRefs | dai::Node | protected |
parent | dai::Node | protected |
PresetMode enum name | dai::node::StereoDepth | |
presetMode | dai::node::StereoDepth | private |
Properties typedef | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | |
properties | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | |
propertiesHolder | dai::Node | protected |
rawConfig | dai::node::StereoDepth | private |
rectifiedLeft | dai::node::StereoDepth | |
rectifiedRight | dai::node::StereoDepth | |
right | dai::node::StereoDepth | |
setAlphaScaling(float alpha) | dai::node::StereoDepth | |
setBaseline(float baseline) | dai::node::StereoDepth | |
setConfidenceThreshold(int confThr) | dai::node::StereoDepth | |
setDefaultProfilePreset(PresetMode mode) | dai::node::StereoDepth | |
setDepthAlign(Properties::DepthAlign align) | dai::node::StereoDepth | |
setDepthAlign(CameraBoardSocket camera) | dai::node::StereoDepth | |
setDepthAlignmentUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
setDisparityToDepthUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
setEmptyCalibration() | dai::node::StereoDepth | |
setExtendedDisparity(bool enable) | dai::node::StereoDepth | |
setFocalLength(float focalLength) | dai::node::StereoDepth | |
setFocalLengthFromCalibration(bool focalLengthFromCalibration) | dai::node::StereoDepth | |
setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
setInputRefs(Input *inRef) | dai::Node | protected |
setInputResolution(int width, int height) | dai::node::StereoDepth | |
setInputResolution(std::tuple< int, int > resolution) | dai::node::StereoDepth | |
setLeftRightCheck(bool enable) | dai::node::StereoDepth | |
setMedianFilter(dai::MedianFilter median) | dai::node::StereoDepth | |
setMeshStep(int width, int height) | dai::node::StereoDepth | |
setNumFramesPool(int numFramesPool) | dai::node::StereoDepth | |
setOutputDepth(bool enable) | dai::node::StereoDepth | |
setOutputKeepAspectRatio(bool keep) | dai::node::StereoDepth | |
setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
setOutputRectified(bool enable) | dai::node::StereoDepth | |
setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
setOutputRefs(Output *outRef) | dai::Node | protected |
setOutputSize(int width, int height) | dai::node::StereoDepth | |
setPostProcessingHardwareResources(int numShaves, int numMemorySlices) | dai::node::StereoDepth | |
setRectification(bool enable) | dai::node::StereoDepth | |
setRectificationUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
setRectifyEdgeFillColor(int color) | dai::node::StereoDepth | |
setRectifyMirrorFrame(bool enable) | dai::node::StereoDepth | |
setRuntimeModeSwitch(bool enable) | dai::node::StereoDepth | |
setSubpixel(bool enable) | dai::node::StereoDepth | |
setSubpixelFractionalBits(int subpixelFractionalBits) | dai::node::StereoDepth | |
StereoDepth(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::StereoDepth | |
StereoDepth(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::StereoDepth | |
syncedLeft | dai::node::StereoDepth | |
syncedRight | dai::node::StereoDepth | |
useHomographyRectification(bool useHomographyRectification) | dai::node::StereoDepth | |
~Node()=default | dai::Node | virtual |