#include "H26xParsers.hpp"
#include <cmath>
#include <tuple>
Go to the source code of this file.
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uint | dai::utility::findEnd (buf &bs, uint pos) |
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uint | dai::utility::findStart (buf &bs, uint pos) |
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SliceType | dai::utility::getSliceType (uint num, Profile p) |
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std::vector< SliceType > | dai::utility::getTypesH264 (buf &bs, bool breakOnFirst) |
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std::vector< SliceType > | dai::utility::getTypesH265 (buf &bs, bool breakOnFirst) |
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std::tuple< uint, ulong > | dai::utility::readGE (buf &bs, ulong pos) |
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uint | dai::utility::readUint (buf &bs, ulong start, ulong end) |
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bool | dai::utility::scodeEq (buf &bs, uint pos, buf code) |
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