src
ConvexDecomposition
raytri.h
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#ifndef RAY_TRI_H
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#define RAY_TRI_H
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namespace
ConvexDecomposition
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{
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// returns true if the ray intersects the triangle.
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bool
lineIntersectsTriangle
(
const
double
*rayStart,
const
double
*rayEnd,
const
double
*p1,
const
double
*p2,
const
double
*p3,
double
*sect);
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bool
rayIntersectsTriangle
(
const
double
*p,
const
double
*d,
const
double
*v0,
const
double
*v1,
const
double
*v2,
double
&t);
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};
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#endif
ConvexDecomposition
Definition:
bestfit.cpp:75
ConvexDecomposition::lineIntersectsTriangle
bool lineIntersectsTriangle(const double *rayStart, const double *rayEnd, const double *p1, const double *p2, const double *p3, double *sect)
Definition:
raytri.cpp:123
ConvexDecomposition::rayIntersectsTriangle
bool rayIntersectsTriangle(const double *p, const double *d, const double *v0, const double *v1, const double *v2, double &t)
Definition:
raytri.cpp:87
convex_decomposition
Author(s): John W. Ratcliff
autogenerated on Wed Mar 2 2022 00:04:59