#include "behaviortree_cpp/controls/switch_node.h"
Go to the source code of this file.
Namespaces | |
BT | |
BT::details | |
The SwitchNode is equivalent to a switch statement, where a certain branch (child) is executed according to the value of a blackboard entry. | |
Functions | |
bool | BT::details::CheckStringEquality (const std::string &v1, const std::string &v2, const ScriptingEnumsRegistry *enums) |