shaders.h
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1 /*
2  * Copyright 2014 Google Inc. All Rights Reserved.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef TANGO_GL_SHADERS_H_
18 #define TANGO_GL_SHADERS_H_
19 
20 #include <string>
21 
22 namespace tango_gl {
23 namespace shaders {
24 std::string GetBasicVertexShader();
25 std::string GetBasicFragmentShader();
26 std::string GetColorVertexShader();
27 std::string GetVideoOverlayVertexShader();
28 std::string GetVideoOverlayFragmentShader();
29 std::string GetShadedVertexShader();
30 } // namespace shaders
31 } // namespace tango_gl
32 #endif // TANGO_GL_SHADERS_H_
std::string GetColorVertexShader()
Definition: shaders.cpp:41
std::string GetBasicFragmentShader()
Definition: shaders.cpp:33
std::string GetBasicVertexShader()
Definition: shaders.cpp:20
std::string GetVideoOverlayVertexShader()
Definition: shaders.cpp:54
std::string GetVideoOverlayFragmentShader()
Definition: shaders.cpp:67
std::string GetShadedVertexShader()
Definition: shaders.cpp:78


rtabmap
Author(s): Mathieu Labbe
autogenerated on Mon Jan 23 2023 03:37:30