RTABMapApp Member List

This is the complete list of members for RTABMapApp, including all inherited members.

addEnvSensor(int type, float value)RTABMapApp
appendMode_RTABMapAppprivate
backgroundColor_RTABMapAppprivate
bilateralFilteringOnNextRender_RTABMapAppprivate
bufferedStatsData_RTABMapAppprivate
camera_RTABMapAppprivate
cameraColor_RTABMapAppprivate
cameraDriver_RTABMapAppprivate
cameraJustInitialized_RTABMapAppprivate
cameraMutex_RTABMapAppprivate
cancelProcessing()RTABMapApp
clearSceneOnNextRender_RTABMapAppprivate
cloudDensityLevel_RTABMapAppprivate
clusterRatio_RTABMapAppprivate
createdMeshes_RTABMapAppprivate
dataRecorderMode_RTABMapAppprivate
depthConfidence_RTABMapAppprivate
depthFromMotion_RTABMapAppprivate
exportedMeshUpdated_RTABMapAppprivate
exporting_RTABMapAppprivate
exportMesh(float cloudVoxelSize, bool regenerateCloud, bool meshing, int textureSize, int textureCount, int normalK, bool optimized, float optimizedVoxelSize, int optimizedDepth, int optimizedMaxPolygons, float optimizedColorRadius, bool optimizedCleanWhitePolygons, int optimizedMinClusterSize, float optimizedMaxTextureDistance, int optimizedMinTextureClusterSize, bool blockRendering)RTABMapApp
filterOrganizedPolygons(const std::vector< pcl::Vertices > &polygons, int cloudSize) constRTABMapAppprivate
filterPolygons(const std::vector< pcl::Vertices > &polygons, int cloudSize) constRTABMapAppprivate
filterPolygonsOnNextRender_RTABMapAppprivate
fpsTime_RTABMapAppprivate
fullResolution_RTABMapAppprivate
gainCompensation(bool full=false)RTABMapAppprivate
gainCompensationOnNextRender_RTABMapAppprivate
getRtabmapParameters()RTABMapAppprivate
graphOptimization_RTABMapAppprivate
handleEvent(UEvent *event)RTABMapAppprotectedvirtual
InitializeGLContent()RTABMapApp
isBuiltWith(int cameraDriver) constRTABMapApp
lastDrawnCloudsCount_RTABMapAppprivate
lastPoseEventTime_RTABMapAppprivate
lastPostRenderEventTime_RTABMapAppprivate
localizationMode_RTABMapAppprivate
logHandler_RTABMapAppprivate
main_scene_RTABMapAppprivate
mappingParameters_RTABMapAppprivate
mapToOdom_RTABMapAppprivate
maxCloudDepth_RTABMapAppprivate
maxGainRadius_RTABMapAppprivate
meshAngleToleranceDeg_RTABMapAppprivate
meshDecimationFactor_RTABMapAppprivate
meshesMutex_RTABMapAppprivate
meshTrianglePix_RTABMapAppprivate
minCloudDepth_RTABMapAppprivate
nodesFiltering_RTABMapAppprivate
odomCloudShown_RTABMapAppprivate
odomEvents_RTABMapAppprivate
odomMutex_RTABMapAppprivate
OnTouchEvent(int touch_count, tango_gl::GestureCamera::TouchEvent event, float x0, float y0, float x1, float y1)RTABMapApp
openDatabase(const std::string &databasePath, bool databaseInMemory, bool optimize, bool clearDatabase)RTABMapApp
openingDatabase_RTABMapAppprivate
optMesh_RTABMapAppprivate
optRefId_RTABMapAppprivate
optRefPose_RTABMapAppprivate
optTexture_RTABMapAppprivate
poseBuffer_RTABMapAppprivate
poseEvents_RTABMapAppprivate
poseMutex_RTABMapAppprivate
post(UEvent *event, bool async=true) constUEventsSenderprotected
postCameraPoseEvent(float x, float y, float z, float qx, float qy, float qz, float qw, double stamp)RTABMapApp
postExportation(bool visualize)RTABMapApp
postOdometryEvent(rtabmap::Transform pose, float rgb_fx, float rgb_fy, float rgb_cx, float rgb_cy, float depth_fx, float depth_fy, float depth_cx, float depth_cy, const rtabmap::Transform &rgbFrame, const rtabmap::Transform &depthFrame, double stamp, double depthStamp, const void *yPlane, const void *uPlane, const void *vPlane, int yPlaneLen, int rgbWidth, int rgbHeight, int rgbFormat, const void *depth, int depthLen, int depthWidth, int depthHeight, int depthFormat, const void *conf, int confLen, int confWidth, int confHeight, int confFormat, const float *points, int pointsLen, int pointsChannels, const rtabmap::Transform &viewMatrix, float p00, float p11, float p02, float p12, float p22, float p32, float p23, float t0, float t1, float t2, float t3, float t4, float t5, float t6, float t7)RTABMapApp
postProcessing(int approach)RTABMapApp
postProcessing_RTABMapAppprivate
progressionStatus_RTABMapAppprivate
rawPoses_RTABMapAppprivate
rawScanSaved_RTABMapAppprivate
recover(const std::string &from, const std::string &to)RTABMapApp
registerToEventsManager()UEventsHandler
Render()RTABMapApp
renderingMutex_RTABMapAppprivate
renderingTextureDecimation_RTABMapAppprivate
renderingTime_RTABMapAppprivate
rtabmap_RTABMapAppprivate
RTABMapApp()RTABMapApp
rtabmapEvents_RTABMapAppprivate
rtabmapMutex_RTABMapAppprivate
rtabmapThread_RTABMapAppprivate
save(const std::string &databasePath)RTABMapApp
screenshotReady_RTABMapAppprivate
setAppendMode(bool enabled)RTABMapApp
setBackfaceCulling(bool enabled)RTABMapApp
setBackgroundColor(float gray)RTABMapApp
setCameraColor(bool enabled)RTABMapApp
SetCameraType(tango_gl::GestureCamera::CameraType camera_type)RTABMapApp
setCloudDensityLevel(int value)RTABMapApp
setClusterRatio(float value)RTABMapApp
setDataRecorderMode(bool enabled)RTABMapApp
setDepthConfidence(int value)RTABMapApp
setDepthFromMotion(bool enabled)RTABMapApp
setFOV(float angle)RTABMapApp
setFullResolution(bool enabled)RTABMapApp
setGPS(const rtabmap::GPS &gps)RTABMapApp
setGraphOptimization(bool enabled)RTABMapApp
setGraphVisible(bool visible)RTABMapApp
setGridRotation(float value)RTABMapApp
setGridVisible(bool visible)RTABMapApp
setLighting(bool enabled)RTABMapApp
setLocalizationMode(bool enabled)RTABMapApp
setMapCloudShown(bool shown)RTABMapApp
setMappingParameter(const std::string &key, const std::string &value)RTABMapApp
setMaxCloudDepth(float value)RTABMapApp
setMaxGainRadius(float value)RTABMapApp
setMeshAngleTolerance(float value)RTABMapApp
setMeshDecimationFactor(float value)RTABMapApp
setMeshRendering(bool enabled, bool withTexture)RTABMapApp
setMeshTriangleSize(int value)RTABMapApp
setMinCloudDepth(float value)RTABMapApp
setNodesFiltering(bool enabled)RTABMapApp
setOdomCloudShown(bool shown)RTABMapApp
setOnlineBlending(bool enabled)RTABMapApp
setOrthoCropFactor(float value)RTABMapApp
setPausedMapping(bool paused)RTABMapApp
setPointSize(float value)RTABMapApp
setRawScanSaved(bool enabled)RTABMapApp
setRenderingTextureDecimation(int value)RTABMapApp
setScreenRotation(int displayRotation, int cameraRotation)RTABMapApp
setSmoothing(bool enabled)RTABMapApp
setTrajectoryMode(bool enabled)RTABMapApp
setupSwiftCallbacks(void *classPtr, void(*progressCallback)(void *, int, int), void(*initCallback)(void *, int, const char *), void(*statsUpdatedCallback)(void *, int, int, int, int, float, int, int, int, int, int, int, float, int, float, int, float, float, float, float, int, int, float, float, float, float, float, float))RTABMapApp
SetViewPort(int width, int height)RTABMapApp
setWireframe(bool enabled)RTABMapApp
smoothing_RTABMapAppprivate
smoothMesh(int id, rtabmap::Mesh &mesh)RTABMapAppprivate
startCamera()RTABMapApp
status_RTABMapAppprivate
stopCamera()RTABMapApp
swiftClassPtr_RTABMapAppprivate
swiftInitCallbackRTABMapAppprivate
swiftStatsUpdatedCallbackRTABMapAppprivate
takeScreenshotOnNextRender_RTABMapAppprivate
totalPoints_RTABMapAppprivate
totalPolygons_RTABMapAppprivate
trajectoryMode_RTABMapAppprivate
UEventsHandler()UEventsHandlerinlineprotected
UEventsSender()UEventsSenderinline
unregisterFromEventsManager()UEventsHandler
updateMeshDecimation(int width, int height)RTABMapAppprivate
visualizingMesh_RTABMapAppprivate
writeExportedMesh(const std::string &directory, const std::string &name)RTABMapApp
~RTABMapApp()RTABMapApp
~UEventsHandler()UEventsHandlerprotectedvirtual
~UEventsSender()UEventsSendervirtual


rtabmap
Author(s): Mathieu Labbe
autogenerated on Mon Jan 23 2023 03:38:59