PointCloudDrawable Member List

This is the complete list of members for PointCloudDrawable, including all inherited members.

aabbMaxModel() constPointCloudDrawableinline
aabbMaxModel_PointCloudDrawableprivate
aabbMaxWorld() constPointCloudDrawableinline
aabbMaxWorld_PointCloudDrawableprivate
aabbMinModel() constPointCloudDrawableinline
aabbMinModel_PointCloudDrawableprivate
aabbMinWorld() constPointCloudDrawableinline
aabbMinWorld_PointCloudDrawableprivate
createShaderPrograms()PointCloudDrawablestatic
gainB_PointCloudDrawableprivate
gainG_PointCloudDrawableprivate
gainR_PointCloudDrawableprivate
getMinHeight() constPointCloudDrawableinline
getPose() constPointCloudDrawableinline
getPoseGl() constPointCloudDrawableinline
hasMesh() constPointCloudDrawableinline
hasNormals_PointCloudDrawableprivate
hasTexture() constPointCloudDrawableinline
index_buffers_PointCloudDrawableprivate
index_buffers_count_PointCloudDrawableprivate
isVisible() constPointCloudDrawableinline
minHeight_PointCloudDrawableprivate
nPoints_PointCloudDrawableprivate
organizedToDenseIndices_PointCloudDrawableprivate
PointCloudDrawable(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const pcl::IndicesPtr &indices, float gainR=1.0f, float gainG=1.0f, float gainB=1.0f)PointCloudDrawable
PointCloudDrawable(const rtabmap::Mesh &mesh, bool createWireframe=false)PointCloudDrawable
pose_PointCloudDrawableprivate
poseGl_PointCloudDrawableprivate
releaseShaderPrograms()PointCloudDrawablestatic
Render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix, bool meshRendering=true, float pointSize=3.0f, bool textureRendering=false, bool lighting=true, float distanceToCamSqr=0.0f, const GLuint &depthTexture=0, int screenWidth=0, int screenHeight=0, float nearClipPlane=0, float farClipPlane=0, bool packDepthToColorChannel=false, bool wireFrame=false) constPointCloudDrawable
setGains(float gainR, float gainG, float gainB)PointCloudDrawableinline
setPose(const rtabmap::Transform &pose)PointCloudDrawable
setVisible(bool visible)PointCloudDrawableinline
shaderPrograms_PointCloudDrawableprivatestatic
texture_PointCloudDrawableprivate
updateAABBMinMax(const PointT &pt, pcl::PointXYZ &min, pcl::PointXYZ &max)PointCloudDrawableinlineprivate
updateAABBWorld(const rtabmap::Transform &pose)PointCloudDrawableprivate
updateCloud(const pcl::PointCloud< pcl::PointXYZRGB >::Ptr &cloud, const pcl::IndicesPtr &indices)PointCloudDrawable
updateMesh(const rtabmap::Mesh &mesh, bool createWireframe=false)PointCloudDrawable
updatePolygons(const std::vector< pcl::Vertices > &polygons, const std::vector< pcl::Vertices > &polygonsLowRes=std::vector< pcl::Vertices >(), bool createWireframe=false)PointCloudDrawable
vertex_buffer_PointCloudDrawableprivate
visible_PointCloudDrawableprivate
~PointCloudDrawable()PointCloudDrawablevirtual


rtabmap
Author(s): Mathieu Labbe
autogenerated on Mon Jan 23 2023 03:38:59