This is the complete list of members for BackgroundRenderer, including all inherited members.
BackgroundRenderer()=default | BackgroundRenderer | |
Draw(const float *transformed_uvs, const GLuint &depthTexture, int screenWidth, int screenHeight, bool redUnknown) | BackgroundRenderer | |
InitializeGlContent(GLuint textureId, bool oes) | BackgroundRenderer | |
kNumVertices | BackgroundRenderer | static |
oes_ | BackgroundRenderer | private |
shaderPrograms_ | BackgroundRenderer | privatestatic |
texture_id_ | BackgroundRenderer | private |
~BackgroundRenderer() | BackgroundRenderer |