This is the complete list of members for SSVTreeCollider, including all inherited members.
_Collide(const AABBCollisionNode *b0, const AABBCollisionNode *b1, double tolerance) | SSVTreeCollider | private |
Opcode::AABBTreeCollider::_Collide(const AABBCollisionNode *b0, const AABBCollisionNode *b1) | Opcode::AABBTreeCollider | protected |
Opcode::AABBTreeCollider::_Collide(const AABBQuantizedNode *b0, const AABBQuantizedNode *b1, const Point &a, const Point &Pa, const Point &b, const Point &Pb) | Opcode::AABBTreeCollider | protected |
Opcode::AABBTreeCollider::_Collide(const AABBNoLeafNode *a, const AABBNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
Opcode::AABBTreeCollider::_Collide(const AABBQuantizedNoLeafNode *a, const AABBQuantizedNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
_CollideBoxTri(const AABBNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
_CollideBoxTri(const AABBQuantizedNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
_CollideTriBox(const AABBNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
_CollideTriBox(const AABBQuantizedNoLeafNode *b) | Opcode::AABBTreeCollider | protected |
_Distance(const AABBCollisionNode *b0, const AABBCollisionNode *b1, float &minD, Point &point0, Point &point1) | SSVTreeCollider | private |
AABBTreeCollider() | Opcode::AABBTreeCollider | |
BoxBoxOverlap(const Point &ea, const Point &ca, const Point &eb, const Point &cb) | Opcode::AABBTreeCollider | protected |
CheckTemporalCoherence(Pair *cache) | Opcode::AABBTreeCollider | protected |
Collide(BVTCache &cache, double tolerance, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null) | SSVTreeCollider | |
Collide(const AABBCollisionTree *tree0, const AABBCollisionTree *tree1, const Matrix4x4 *world0, const Matrix4x4 *world1, Pair *cache, double tolerance) | SSVTreeCollider | private |
Opcode::AABBTreeCollider::Collide(BVTCache &cache, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null) | Opcode::AABBTreeCollider | |
Opcode::AABBTreeCollider::Collide(const AABBCollisionTree *tree0, const AABBCollisionTree *tree1, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null, Pair *cache=null) | Opcode::AABBTreeCollider | |
Opcode::AABBTreeCollider::Collide(const AABBNoLeafTree *tree0, const AABBNoLeafTree *tree1, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null, Pair *cache=null) | Opcode::AABBTreeCollider | |
Opcode::AABBTreeCollider::Collide(const AABBQuantizedTree *tree0, const AABBQuantizedTree *tree1, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null, Pair *cache=null) | Opcode::AABBTreeCollider | |
Opcode::AABBTreeCollider::Collide(const AABBQuantizedNoLeafTree *tree0, const AABBQuantizedNoLeafTree *tree1, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null, Pair *cache=null) | Opcode::AABBTreeCollider | |
Collider() | Opcode::Collider | |
collisionPairInserter | Opcode::AABBTreeCollider | protected |
ContactFound() const | Opcode::Collider | inline |
Distance(BVTCache &cache, float &minD, Point &point0, Point &point1, const Matrix4x4 *world0=null, const Matrix4x4 *world1=null) | SSVTreeCollider | |
Distance(const AABBCollisionTree *tree0, const AABBCollisionTree *tree1, const Matrix4x4 *world0, const Matrix4x4 *world1, Pair *cache, float &minD, Point &point0, Point &point1) | SSVTreeCollider | private |
FirstContactEnabled() const | Opcode::Collider | inline |
GetContactStatus() const | Opcode::Collider | inline |
GetNbBVBVTests() const | Opcode::AABBTreeCollider | inline |
GetNbBVPrimTests() const | Opcode::AABBTreeCollider | inline |
GetNbPairs() const | Opcode::AABBTreeCollider | inline |
GetNbPrimPrimTests() const | Opcode::AABBTreeCollider | inline |
GetPairs() const | Opcode::AABBTreeCollider | inline |
InitQuery(const Matrix4x4 *world0=null, const Matrix4x4 *world1=null) | Opcode::AABBTreeCollider | protected |
Opcode::Collider::InitQuery() | Opcode::Collider | inlineprotectedvirtual |
LssLssDist(float r0, const Point &point0, const Point &point1, float r1, const Point &point2, const Point &point3) | SSVTreeCollider | private |
LssPssDist(float r0, const Point &point0, const Point &point1, float r1, const Point ¢er0) | SSVTreeCollider | private |
mAR | Opcode::AABBTreeCollider | protected |
mCenterCoeff0 | Opcode::AABBTreeCollider | protected |
mCenterCoeff1 | Opcode::AABBTreeCollider | protected |
mCurrentModel | Opcode::Collider | protected |
mExtentsCoeff0 | Opcode::AABBTreeCollider | protected |
mExtentsCoeff1 | Opcode::AABBTreeCollider | protected |
mFlags | Opcode::Collider | protected |
mFullBoxBoxTest | Opcode::AABBTreeCollider | protected |
mFullPrimBoxTest | Opcode::AABBTreeCollider | protected |
mId0 | Opcode::AABBTreeCollider | protected |
mId1 | Opcode::AABBTreeCollider | protected |
mIMesh | Opcode::Collider | protected |
mIMesh0 | Opcode::AABBTreeCollider | protected |
mIMesh1 | Opcode::AABBTreeCollider | protected |
mLeafIndex | Opcode::AABBTreeCollider | protected |
mLeafVerts | Opcode::AABBTreeCollider | protected |
mNbBVBVTests | Opcode::AABBTreeCollider | protected |
mNbBVPrimTests | Opcode::AABBTreeCollider | protected |
mNbPrimPrimTests | Opcode::AABBTreeCollider | protected |
mNowNode0 | Opcode::AABBTreeCollider | protected |
mNowNode1 | Opcode::AABBTreeCollider | protected |
mPairs | Opcode::AABBTreeCollider | protected |
mR0to1 | Opcode::AABBTreeCollider | protected |
mR1to0 | Opcode::AABBTreeCollider | protected |
mT0to1 | Opcode::AABBTreeCollider | protected |
mT1to0 | Opcode::AABBTreeCollider | protected |
override(Collider) HRP_COLLISION_EXPORT const char *ValidateSettings() | Opcode::AABBTreeCollider | |
PrimDist(udword id0, udword id1, Point &point0, Point &point1) | SSVTreeCollider | protected |
PrimTest(udword id0, udword id1) | Opcode::AABBTreeCollider | protected |
PrimTestIndexTri(udword id0) | Opcode::AABBTreeCollider | protected |
PrimTestTriIndex(udword id1) | Opcode::AABBTreeCollider | protected |
PssLssDist(float r0, const Point ¢er0, float r1, const Point &point0, const Point &point1) | SSVTreeCollider | private |
PssPssDist(float r0, const Point ¢er0, float r1, const Point ¢er1) | SSVTreeCollider | private |
setCollisionPairInserter(hrp::CollisionPairInserterBase *collisionPairInserter) | Opcode::AABBTreeCollider | inline |
SetFirstContact(bool flag) | Opcode::Collider | inline |
SetFullBoxBoxTest(bool flag) | Opcode::AABBTreeCollider | inline |
SetFullPrimBoxTest(bool flag) | Opcode::AABBTreeCollider | inline |
SetPrimitiveTests(bool flag) | Opcode::Collider | inline |
SetTemporalCoherence(bool flag) | Opcode::Collider | inline |
Setup(const MeshInterface *mi0, const MeshInterface *mi1) | Opcode::AABBTreeCollider | inlineprotected |
Opcode::Collider::Setup(const BaseModel *model) | Opcode::Collider | inlineprotected |
SkipPrimitiveTests() const | Opcode::Collider | inline |
SsvSsvDist(const AABBCollisionNode *b0, const AABBCollisionNode *b1) | SSVTreeCollider | protected |
SSVTreeCollider() | SSVTreeCollider | |
TemporalCoherenceEnabled() const | Opcode::Collider | inline |
TemporalHit() const | Opcode::Collider | inline |
TriBoxOverlap(const Point ¢er, const Point &extents) | Opcode::AABBTreeCollider | protected |
TriTriOverlap(const Point &V0, const Point &V1, const Point &V2, const Point &U0, const Point &U1, const Point &U2) | Opcode::AABBTreeCollider | protected |
ValidateSettings()=0 | Opcode::Collider | pure virtual |
~AABBTreeCollider() | Opcode::AABBTreeCollider | virtual |
~Collider() | Opcode::Collider | virtual |
~SSVTreeCollider() | SSVTreeCollider | inline |