This is the complete list of members for RayCollider, including all inherited members.
| _RayStab(const AABBCollisionNode *node) | RayCollider | protected |
| _RayStab(const AABBNoLeafNode *node) | RayCollider | protected |
| _RayStab(const AABBQuantizedNode *node) | RayCollider | protected |
| _RayStab(const AABBQuantizedNoLeafNode *node) | RayCollider | protected |
| _RayStab(const AABBTreeNode *node, Container &box_indices) | RayCollider | protected |
| _SegmentStab(const AABBCollisionNode *node) | RayCollider | protected |
| _SegmentStab(const AABBNoLeafNode *node) | RayCollider | protected |
| _SegmentStab(const AABBQuantizedNode *node) | RayCollider | protected |
| _SegmentStab(const AABBQuantizedNoLeafNode *node) | RayCollider | protected |
| _SegmentStab(const AABBTreeNode *node, Container &box_indices) | RayCollider | protected |
| Collide(const Ray &world_ray, const Model &model, const Matrix4x4 *world=null, udword *cache=null) | RayCollider | |
| Collide(const Ray &world_ray, const AABBTree *tree, Container &box_indices) | RayCollider | |
| Collider() | Collider | |
| ContactFound() const | Collider | inline |
| FirstContactEnabled() const | Collider | inline |
| GetContactStatus() const | Collider | inline |
| GetNbIntersections() const | RayCollider | inline |
| GetNbRayBVTests() const | RayCollider | inline |
| GetNbRayPrimTests() const | RayCollider | inline |
| InitQuery(const Ray &world_ray, const Matrix4x4 *world=null, udword *face_id=null) | RayCollider | protected |
| Collider::InitQuery() | Collider | inlineprotectedvirtual |
| mCenterCoeff | RayCollider | protected |
| mClosestHit | RayCollider | protected |
| mCulling | RayCollider | protected |
| mCurrentModel | Collider | protected |
| mData | RayCollider | protected |
| mData2 | RayCollider | protected |
| mDir | RayCollider | protected |
| mExtentsCoeff | RayCollider | protected |
| mFDir | RayCollider | protected |
| mFlags | Collider | protected |
| mIMesh | Collider | protected |
| mMaxDist | RayCollider | protected |
| mNbIntersections | RayCollider | protected |
| mNbRayBVTests | RayCollider | protected |
| mNbRayPrimTests | RayCollider | protected |
| mOrigin | RayCollider | protected |
| mStabbedFace | RayCollider | protected |
| mStabbedFaces | RayCollider | protected |
| override(Collider) const char *ValidateSettings() | RayCollider | |
| RayAABBOverlap(const Point ¢er, const Point &extents) | RayCollider | protected |
| RayCollider() | RayCollider | |
| RayTriOverlap(const Point &vert0, const Point &vert1, const Point &vert2) | RayCollider | protected |
| SegmentAABBOverlap(const Point ¢er, const Point &extents) | RayCollider | protected |
| SetClosestHit(bool flag) | RayCollider | inline |
| SetCulling(bool flag) | RayCollider | inline |
| SetDestination(CollisionFaces *cf) | RayCollider | inline |
| SetFirstContact(bool flag) | Collider | inline |
| SetMaxDist(float max_dist=MAX_FLOAT) | RayCollider | inline |
| SetPrimitiveTests(bool flag) | Collider | inline |
| SetTemporalCoherence(bool flag) | Collider | inline |
| Setup(const BaseModel *model) | Collider | inlineprotected |
| SkipPrimitiveTests() const | Collider | inline |
| TemporalCoherenceEnabled() const | Collider | inline |
| TemporalHit() const | Collider | inline |
| ValidateSettings()=0 | Collider | pure virtual |
| ~Collider() | Collider | virtual |
| ~RayCollider() | RayCollider | virtual |