qglviewer::Camera Member List

This is the complete list of members for qglviewer::Camera, including all inherited members.

::QGLViewer classqglviewer::Camerafriend
addKeyFrameToPath(unsigned int i)qglviewer::Cameravirtualslot
aspectRatio() constqglviewer::Camerainline
Camera()qglviewer::Camera
Camera(const Camera &camera)qglviewer::Camera
cameraCoordinatesOf(const Vec &src) constqglviewer::Camera
centerScene()qglviewer::Cameraslot
computeModelViewMatrix() constqglviewer::Camera
computeProjectionMatrix() constqglviewer::Camera
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) constqglviewer::Camera
deletePath(unsigned int i)qglviewer::Cameravirtualslot
distanceToSceneCenter() constqglviewer::Camera
domElement(const QString &name, QDomDocument &document) constqglviewer::Cameravirtual
draw(bool drawFarPlane=true, qreal scale=1.0) constqglviewer::Cameravirtual
drawAllPaths()qglviewer::Cameravirtualslot
drawCamera(qreal scale=1.0, qreal aspectRatio=1.33, qreal fieldOfView=qreal(M_PI)/4.0)qglviewer::Camerastatic
fieldOfView() constqglviewer::Camerainline
fieldOfView_qglviewer::Cameraprivate
fitBoundingBox(const Vec &min, const Vec &max)qglviewer::Cameraslot
fitScreenRegion(const QRect &rectangle)qglviewer::Cameraslot
fitSphere(const Vec &center, qreal radius)qglviewer::Cameraslot
flySpeed() constqglviewer::Camera
focusDistance() constqglviewer::Camerainline
focusDistance_qglviewer::Cameraprivate
frame() constqglviewer::Camerainline
frame_qglviewer::Cameraprivate
getCameraCoordinatesOf(const qreal src[3], qreal res[3]) constqglviewer::Camera
getFrustumPlanesCoefficients(GLdouble coef[6][4]) constqglviewer::Camera
getModelViewMatrix(GLfloat m[16]) constqglviewer::Camera
getModelViewMatrix(GLdouble m[16]) constqglviewer::Camera
getModelViewProjectionMatrix(GLfloat m[16]) constqglviewer::Camera
getModelViewProjectionMatrix(GLdouble m[16]) constqglviewer::Camera
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) constqglviewer::Cameravirtual
getProjectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) constqglviewer::Camera
getProjectionMatrix(GLfloat m[16]) constqglviewer::Camera
getProjectionMatrix(GLdouble m[16]) constqglviewer::Camera
getUnprojectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) constqglviewer::Camera
getViewport(GLint viewport[4]) constqglviewer::Camera
getWorldCoordinatesOf(const qreal src[3], qreal res[3]) constqglviewer::Camera
horizontalFieldOfView() constqglviewer::Camerainline
initFromDOMElement(const QDomElement &element)qglviewer::Cameravirtualslot
interpolateTo(const Frame &fr, qreal duration)qglviewer::Cameraslot
interpolateToFitScene()qglviewer::Cameraslot
interpolateToZoomOnPixel(const QPoint &pixel)qglviewer::Cameraslot
interpolationKfi_qglviewer::Cameraprivate
IODistance() constqglviewer::Camerainline
IODistance_qglviewer::Cameraprivate
keyFrameInterpolator(unsigned int i) constqglviewer::Camera
kfi_qglviewer::Cameraprivate
loadModelViewMatrix(bool reset=true) constqglviewer::Cameravirtual
loadModelViewMatrixStereo(bool leftBuffer=true) constqglviewer::Cameravirtual
loadProjectionMatrix(bool reset=true) constqglviewer::Cameravirtual
loadProjectionMatrixStereo(bool leftBuffer=true) constqglviewer::Cameravirtual
lookAt(const Vec &target)qglviewer::Cameraslot
modelViewMatrix_qglviewer::Cameramutableprivate
modelViewMatrixIsUpToDate_qglviewer::Cameramutableprivate
onFrameModified()qglviewer::Cameraprivateslot
operator=(const Camera &camera)qglviewer::Camera
orientation() constqglviewer::Camera
orthoCoef_qglviewer::Cameraprivate
ORTHOGRAPHIC enum valueqglviewer::Camera
PERSPECTIVE enum valueqglviewer::Camera
physicalDistanceToScreen() constqglviewer::Camerainline
physicalScreenWidth() constqglviewer::Camerainline
physicalScreenWidth_qglviewer::Cameraprivate
pivotPoint() constqglviewer::Camera
pixelGLRatio(const Vec &position) constqglviewer::Camera
playPath(unsigned int i)qglviewer::Cameravirtualslot
pointUnderPixel(const QPoint &pixel, bool &found) constqglviewer::Camera
position() constqglviewer::Camera
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constqglviewer::Camera
projectionMatrix_qglviewer::Cameramutableprivate
projectionMatrixIsUpToDate_qglviewer::Cameramutableprivate
resetPath(unsigned int i)qglviewer::Cameravirtualslot
revolveAroundPoint() constqglviewer::Camera
rightVector() constqglviewer::Camera
sceneCenter() constqglviewer::Camerainline
sceneCenter_qglviewer::Cameraprivate
sceneRadius() constqglviewer::Camerainline
sceneRadius_qglviewer::Cameraprivate
screenHeight() constqglviewer::Camerainline
screenHeight_qglviewer::Cameraprivate
screenWidth() constqglviewer::Camerainline
screenWidth_qglviewer::Cameraprivate
setAspectRatio(qreal aspect)qglviewer::Camerainlineslot
setFieldOfView(qreal fov)qglviewer::Cameraslot
setFlySpeed(qreal speed)qglviewer::Cameraslot
setFocusDistance(qreal distance)qglviewer::Camerainlineslot
setFOVToFitScene()qglviewer::Cameraslot
setFrame(ManipulatedCameraFrame *const mcf)qglviewer::Cameraslot
setFromModelViewMatrix(const GLdouble *const modelViewMatrix)qglviewer::Camera
setFromProjectionMatrix(const qreal matrix[12])qglviewer::Camera
setHorizontalFieldOfView(qreal hfov)qglviewer::Camerainlineslot
setIODistance(qreal distance)qglviewer::Camerainlineslot
setKeyFrameInterpolator(unsigned int i, KeyFrameInterpolator *const kfi)qglviewer::Cameraslot
setOrientation(const Quaternion &q)qglviewer::Cameraslot
setOrientation(qreal theta, qreal phi)qglviewer::Cameraslot
setPhysicalDistanceToScreen(qreal distance)qglviewer::Camerainlineslot
setPhysicalScreenWidth(qreal width)qglviewer::Camerainlineslot
setPivotPoint(const Vec &point)qglviewer::Cameraslot
setPivotPointFromPixel(const QPoint &pixel)qglviewer::Cameraslot
setPosition(const Vec &pos)qglviewer::Cameraslot
setRevolveAroundPoint(const Vec &point)qglviewer::Cameraslot
setRevolveAroundPointFromPixel(const QPoint &pixel)qglviewer::Cameraslot
setSceneBoundingBox(const Vec &min, const Vec &max)qglviewer::Cameraslot
setSceneCenter(const Vec &center)qglviewer::Cameraslot
setSceneCenterFromPixel(const QPoint &pixel)qglviewer::Cameraslot
setSceneRadius(qreal radius)qglviewer::Cameraslot
setScreenWidthAndHeight(int width, int height)qglviewer::Cameraslot
setType(Type type)qglviewer::Cameraslot
setUpVector(const Vec &up, bool noMove=true)qglviewer::Cameraslot
setViewDirection(const Vec &direction)qglviewer::Cameraslot
setZClippingCoefficient(qreal coef)qglviewer::Camerainlineslot
setZNearCoefficient(qreal coef)qglviewer::Camerainlineslot
showEntireScene()qglviewer::Cameraslot
type() constqglviewer::Camerainline
Type enum nameqglviewer::Camera
type_qglviewer::Cameraprivate
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constqglviewer::Camera
upVector() constqglviewer::Camera
viewDirection() constqglviewer::Camera
worldCoordinatesOf(const Vec &src) constqglviewer::Camera
zClippingCoef_qglviewer::Cameraprivate
zClippingCoefficient() constqglviewer::Camerainline
zFar() constqglviewer::Cameravirtual
zNear() constqglviewer::Cameravirtual
zNearCoef_qglviewer::Cameraprivate
zNearCoefficient() constqglviewer::Camerainline
~Camera()qglviewer::Cameravirtual


octovis
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Mon Feb 28 2022 22:58:17