25 #define IMGUI_IMPL_OPENGL_LOADER_GLAD 28 #if !defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) \ 29 && !defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) \ 30 && !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) \ 31 && !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM) 32 #define IMGUI_IMPL_OPENGL_LOADER_GL3W IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char *glsl_version=NULL)
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects()
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture()
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects()
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown()
IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame()
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture()
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData *draw_data)