This is the complete list of members for mvsim::VisualObject, including all inherited members.
addCustomVisualization(const mrpt::opengl::CRenderizable::Ptr &glModel, const mrpt::poses::CPose3D &modelPose={}, const float modelScale=1.0f, const std::string &modelName="group", const std::optional< std::string > &modelURI=std::nullopt, const bool initialShowBoundingBox=false) | mvsim::VisualObject | protected |
collisionShape() const | mvsim::VisualObject | inline |
collisionShape_ | mvsim::VisualObject | private |
customVisualVisible(const bool visible) | mvsim::VisualObject | |
customVisualVisible() const | mvsim::VisualObject | |
FreeOpenGLResources() | mvsim::VisualObject | static |
GeometryEpsilon | mvsim::VisualObject | static |
glCollision_ | mvsim::VisualObject | protected |
glCustomVisual_ | mvsim::VisualObject | protected |
glCustomVisualId_ | mvsim::VisualObject | protected |
guiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical) | mvsim::VisualObject | virtual |
implParseVisual(const rapidxml::xml_node< char > &visual_node) | mvsim::VisualObject | private |
insertCustomVizIntoPhysical_ | mvsim::VisualObject | protected |
insertCustomVizIntoViz_ | mvsim::VisualObject | protected |
internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly=false)=0 | mvsim::VisualObject | protectedpure virtual |
parent() | mvsim::VisualObject | inline |
parent() const | mvsim::VisualObject | inline |
parseVisual(const rapidxml::xml_node< char > &rootNode) | mvsim::VisualObject | protected |
parseVisual(const JointXMLnode<> &rootNode) | mvsim::VisualObject | protected |
setCollisionShape(const Shape2p5 &cs) | mvsim::VisualObject | inlineprotected |
showCollisionShape(bool show) | mvsim::VisualObject | |
VisualObject(World *parent, bool insertCustomVizIntoViz=true, bool insertCustomVizIntoPhysical=true) | mvsim::VisualObject | |
world_ | mvsim::VisualObject | protected |
~VisualObject() | mvsim::VisualObject | virtual |