mvsim::VehicleBase Member List

This is the complete list of members for mvsim::VehicleBase, including all inherited members.

addCustomVisualization(const mrpt::opengl::CRenderizable::Ptr &glModel, const mrpt::poses::CPose3D &modelPose={}, const float modelScale=1.0f, const std::string &modelName="group", const std::optional< std::string > &modelURI=std::nullopt, const bool initialShowBoundingBox=false)mvsim::VisualObjectprotected
apply_force(const mrpt::math::TVector2D &force, const mrpt::math::TPoint2D &applyPoint=mrpt::math::TPoint2D(0, 0)) overridemvsim::VehicleBasevirtual
b2d_body() constmvsim::Simulableinline
b2d_body()mvsim::Simulableinline
chassis_color_mvsim::VehicleBaseprotected
chassis_com_mvsim::VehicleBaseprotected
chassis_mass_mvsim::VehicleBaseprotected
chassis_poly_mvsim::VehicleBaseprotected
chassis_z_max_mvsim::VehicleBaseprotected
chassis_z_min_mvsim::VehicleBaseprotected
chassisAndWheelsVisible(bool visible)mvsim::VehicleBase
clearLogs()mvsim::VehicleBaseinline
collisionShape() constmvsim::VisualObjectinline
create_multibody_system(b2World &world)mvsim::VehicleBasevirtual
customVisualVisible(const bool visible)mvsim::VisualObject
customVisualVisible() constmvsim::VisualObject
DL_TIMESTAMPmvsim::VehicleBasestatic
dynamics_load_params_from_xml(const rapidxml::xml_node< char > *xml_node)=0mvsim::VehicleBaseprotectedpure virtual
factory(World *parent, const rapidxml::xml_node< char > *xml_node)mvsim::VehicleBasestatic
factory(World *parent, const std::string &xml_text)mvsim::VehicleBasestatic
fixture_chassis_mvsim::VehicleBaseprotected
fixture_wheels_mvsim::VehicleBaseprotected
forceSegmentsForRendering_mvsim::VehicleBaseprivate
forceSegmentsForRenderingMtx_mvsim::VehicleBaseprivate
freeOpenGLResources() overridemvsim::VehicleBaseinlinevirtual
FreeOpenGLResources()mvsim::VisualObjectstatic
friction_mvsim::VehicleBaseprotected
GeometryEpsilonmvsim::VisualObjectstatic
get_fixture_chassis()mvsim::VehicleBaseinline
get_fixture_chassis() constmvsim::VehicleBaseinline
get_fixture_wheels()mvsim::VehicleBaseinline
get_fixture_wheels() constmvsim::VehicleBaseinline
getBox2DChassisBody()mvsim::VehicleBaseinline
getChassisCenterOfMass() constmvsim::VehicleBaseinline
getChassisMass() constmvsim::VehicleBaseinlinevirtual
getChassisShape() constmvsim::VehicleBaseinline
getControllerInterface()=0mvsim::VehicleBasepure virtual
getCPose2D() constmvsim::Simulable
getCPose3D() constmvsim::Simulable
getLinearAcceleration() constmvsim::Simulable
getLoggerPtr(std::string logger_name)mvsim::VehicleBaseinline
getMaxVehicleRadius() constmvsim::VehicleBaseinlinevirtual
getName() constmvsim::Simulableinline
getNumWheels() constmvsim::VehicleBaseinline
getPose() constmvsim::Simulable
getPoseNoLock() constmvsim::Simulable
getSensors() constmvsim::VehicleBaseinline
getSensors()mvsim::VehicleBaseinline
getSimulableWorldObject()mvsim::Simulableinline
getSimulableWorldObject() constmvsim::Simulableinline
getTwist() constmvsim::Simulable
getVehicleIndex() constmvsim::VehicleBaseinline
getVelocityLocal() constmvsim::Simulable
getVelocityLocalOdoEstimate() const =0mvsim::VehicleBasepure virtual
getWheelInfo(const size_t idx) constmvsim::VehicleBaseinline
getWheelInfo(const size_t idx)mvsim::VehicleBaseinline
getWheelsVelocityLocal(const mrpt::math::TTwist2D &veh_vel_local) constmvsim::VehicleBase
glChassis_mvsim::VehicleBaseprivate
glCollision_mvsim::VisualObjectprotected
glCustomVisual_mvsim::VisualObjectprotected
glCustomVisualId_mvsim::VisualObjectprotected
glForces_mvsim::VehicleBaseprivate
glMotorTorques_mvsim::VehicleBaseprivate
glWheels_mvsim::VehicleBaseprivate
guiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical)mvsim::VisualObjectvirtual
hadCollision() constmvsim::Simulableinline
initLoggers()mvsim::VehicleBaseprotectedvirtual
insertCustomVizIntoPhysical_mvsim::VisualObjectprotected
insertCustomVizIntoViz_mvsim::VisualObjectprotected
internal_internalGuiUpdate_forces(mrpt::opengl::COpenGLScene &scene)mvsim::VehicleBaseprivate
internal_internalGuiUpdate_sensors(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical)mvsim::VehicleBaseprivate
internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) overridemvsim::VehicleBaseprotectedvirtual
invoke_motor_controllers(const TSimulContext &context)=0mvsim::VehicleBaseprotectedpure virtual
invoke_motor_controllers_post_step([[maybe_unused]] const TSimulContext &context)mvsim::VehicleBaseinlineprotectedvirtual
isInCollision() constmvsim::Simulableinline
log_path_mvsim::VehicleBaseprotected
LOGGER_POSEmvsim::VehicleBasestatic
LOGGER_WHEELmvsim::VehicleBasestatic
loggers_mvsim::VehicleBaseprotected
maxRadius_mvsim::VehicleBaseprotected
meAsVisualObject() overridemvsim::VehicleBaseinlineprotectedvirtual
name_mvsim::Simulableprotected
newLogSession()mvsim::VehicleBaseinline
parent()mvsim::VisualObjectinline
parent() constmvsim::VisualObjectinline
parseVisual(const rapidxml::xml_node< char > &rootNode)mvsim::VisualObjectprotected
parseVisual(const JointXMLnode<> &rootNode)mvsim::VisualObjectprotected
PL_DQ_Xmvsim::VehicleBasestatic
PL_DQ_Ymvsim::VehicleBasestatic
PL_DQ_Zmvsim::VehicleBasestatic
PL_Q_PITCHmvsim::VehicleBasestatic
PL_Q_ROLLmvsim::VehicleBasestatic
PL_Q_Xmvsim::VehicleBasestatic
PL_Q_Ymvsim::VehicleBasestatic
PL_Q_YAWmvsim::VehicleBasestatic
PL_Q_Zmvsim::VehicleBasestatic
Ptr typedefmvsim::VehicleBase
register_vehicle_class(const rapidxml::xml_node< char > *xml_node)mvsim::VehicleBasestatic
registerOnServer(mvsim::Client &c) overridemvsim::VehicleBasevirtual
resetCollisionFlag()mvsim::Simulableinline
sensors_mvsim::VehicleBaseprotected
setCollisionShape(const Shape2p5 &cs)mvsim::VisualObjectinlineprotected
setName(const std::string &s)mvsim::Simulableinline
setPose(const mrpt::math::TPose3D &p) constmvsim::Simulable
setRecording(bool record)mvsim::VehicleBaseinline
setTwist(const mrpt::math::TTwist2D &dq) constmvsim::Simulable
setVehicleIndex(size_t idx)mvsim::VehicleBaseinline
showCollisionShape(bool show)mvsim::VisualObject
simul_post_timestep(const TSimulContext &context) overridemvsim::VehicleBasevirtual
simul_pre_timestep(const TSimulContext &context) overridemvsim::VehicleBasevirtual
Simulable(World *parent)mvsim::Simulableinline
torqueSegmentsForRendering_mvsim::VehicleBaseprivate
updateMaxRadiusFromPoly()mvsim::VehicleBaseprotected
vehicle_index_mvsim::VehicleBaseprotected
VehicleBase(World *parent, size_t nWheels)mvsim::VehicleBaseprotected
VisualObject(World *parent, bool insertCustomVizIntoViz=true, bool insertCustomVizIntoPhysical=true)mvsim::VisualObject
wheels_info_mvsim::VehicleBaseprotected
WL_FRIC_Xmvsim::VehicleBasestatic
WL_FRIC_Ymvsim::VehicleBasestatic
WL_TORQUEmvsim::VehicleBasestatic
WL_VEL_Xmvsim::VehicleBasestatic
WL_VEL_Ymvsim::VehicleBasestatic
WL_WEIGHTmvsim::VehicleBasestatic
world_mvsim::VisualObjectprotected
writeLogStrings()mvsim::VehicleBaseprotectedvirtual
~VisualObject()mvsim::VisualObjectvirtual


mvsim
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autogenerated on Tue Jul 4 2023 03:08:23