addCustomVisualization(const mrpt::opengl::CRenderizable::Ptr &glModel, const mrpt::poses::CPose3D &modelPose={}, const float modelScale=1.0f, const std::string &modelName="group", const std::optional< std::string > &modelURI=std::nullopt, const bool initialShowBoundingBox=false) | mvsim::VisualObject | protected |
apply_force(const mrpt::math::TVector2D &force, const mrpt::math::TPoint2D &applyPoint=mrpt::math::TPoint2D(0, 0)) override | mvsim::Block | virtual |
b2d_body() const | mvsim::Simulable | inline |
b2d_body() | mvsim::Simulable | inline |
Block(World *parent) | mvsim::Block | |
block_color() const | mvsim::Block | inline |
block_color(const mrpt::img::TColor &c) | mvsim::Block | inline |
block_color_ | mvsim::Block | protected |
block_com_ | mvsim::Block | protected |
block_poly_ | mvsim::Block | protected |
block_z_max() const | mvsim::Block | inline |
block_z_max(double v) | mvsim::Block | inline |
block_z_max_ | mvsim::Block | protected |
block_z_min() const | mvsim::Block | inline |
block_z_min(double v) | mvsim::Block | inline |
block_z_min_ | mvsim::Block | protected |
blockIndex_ | mvsim::Block | protected |
blockShape() const | mvsim::Block | inline |
blockShape(const mrpt::math::TPolygon2D &p) | mvsim::Block | inline |
collisionShape() const | mvsim::VisualObject | inline |
create_multibody_system(b2World &world) | mvsim::Block | virtual |
customVisualVisible(const bool visible) | mvsim::VisualObject | |
customVisualVisible() const | mvsim::VisualObject | |
default_block_z_min_max() const | mvsim::Block | |
factory(World *parent, const rapidxml::xml_node< char > *xml_node) | mvsim::Block | static |
factory(World *parent, const std::string &xml_text) | mvsim::Block | static |
fixture_block_ | mvsim::Block | protected |
force_segments_for_rendering_ | mvsim::Block | private |
force_segments_for_rendering_cs_ | mvsim::Block | private |
FreeOpenGLResources() | mvsim::VisualObject | static |
freeOpenGLResources() | mvsim::Simulable | inlinevirtual |
friction_joints_ | mvsim::Block | protected |
GeometryEpsilon | mvsim::VisualObject | static |
getBlockCenterOfMass() const | mvsim::Block | inline |
getBlockIndex() const | mvsim::Block | inline |
getBox2DBlockBody() | mvsim::Block | inline |
getCPose2D() const | mvsim::Simulable | |
getCPose3D() const | mvsim::Simulable | |
getLinearAcceleration() const | mvsim::Simulable | |
getMass() const | mvsim::Block | inlinevirtual |
getMaxBlockRadius() const | mvsim::Block | inlinevirtual |
getName() const | mvsim::Simulable | inline |
getPose() const | mvsim::Simulable | |
getPoseNoLock() const | mvsim::Simulable | |
getSimulableWorldObject() | mvsim::Simulable | inline |
getSimulableWorldObject() const | mvsim::Simulable | inline |
getTwist() const | mvsim::Simulable | |
getVelocityLocal() const | mvsim::Simulable | |
gl_block_ | mvsim::Block | private |
gl_forces_ | mvsim::Block | private |
glCollision_ | mvsim::VisualObject | protected |
glCustomVisual_ | mvsim::VisualObject | protected |
glCustomVisualId_ | mvsim::VisualObject | protected |
ground_friction() const | mvsim::Block | inline |
ground_friction(double newValue) | mvsim::Block | inline |
groundFriction_ | mvsim::Block | protected |
guiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical) | mvsim::VisualObject | virtual |
hadCollision() const | mvsim::Simulable | inline |
insertCustomVizIntoPhysical_ | mvsim::VisualObject | protected |
insertCustomVizIntoViz_ | mvsim::VisualObject | protected |
intangible_ | mvsim::Block | protected |
internal_internalGuiUpdate_forces(mrpt::opengl::COpenGLScene &scene) | mvsim::Block | private |
internal_parseGeometry(const rapidxml::xml_node< char > &xml_geom_node) | mvsim::Block | private |
internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) override | mvsim::Block | protectedvirtual |
isInCollision() const | mvsim::Simulable | inline |
isStatic() const | mvsim::Block | |
isStatic_ | mvsim::Block | protected |
lateral_friction_ | mvsim::Block | protected |
mass() const | mvsim::Block | inline |
mass(double newValue) | mvsim::Block | inline |
mass_ | mvsim::Block | protected |
maxRadius_ | mvsim::Block | protected |
meAsVisualObject() override | mvsim::Block | inlinevirtual |
name_ | mvsim::Simulable | protected |
params_ | mvsim::Block | protected |
parent() | mvsim::VisualObject | inline |
parent() const | mvsim::VisualObject | inline |
parseVisual(const rapidxml::xml_node< char > &rootNode) | mvsim::VisualObject | protected |
parseVisual(const JointXMLnode<> &rootNode) | mvsim::VisualObject | protected |
Ptr typedef | mvsim::Block | |
register_block_class(const rapidxml::xml_node< char > *xml_node) | mvsim::Block | static |
registerOnServer(mvsim::Client &c) | mvsim::Simulable | virtual |
resetCollisionFlag() | mvsim::Simulable | inline |
restitution_ | mvsim::Block | protected |
setBlockIndex(size_t idx) | mvsim::Block | inline |
setCollisionShape(const Shape2p5 &cs) | mvsim::VisualObject | inlineprotected |
setIsStatic(bool b) | mvsim::Block | |
setName(const std::string &s) | mvsim::Simulable | inline |
setPose(const mrpt::math::TPose3D &p) const | mvsim::Simulable | |
setTwist(const mrpt::math::TTwist2D &dq) const | mvsim::Simulable | |
showCollisionShape(bool show) | mvsim::VisualObject | |
simul_post_timestep(const TSimulContext &context) override | mvsim::Block | virtual |
simul_pre_timestep(const TSimulContext &context) override | mvsim::Block | virtual |
Simulable(World *parent) | mvsim::Simulable | inline |
updateMaxRadiusFromPoly() | mvsim::Block | protected |
VisualObject(World *parent, bool insertCustomVizIntoViz=true, bool insertCustomVizIntoPhysical=true) | mvsim::VisualObject | |
world_ | mvsim::VisualObject | protected |
~VisualObject() | mvsim::VisualObject | virtual |