propagation_distance_field.h File Reference

`#include <moveit/distance_field/voxel_grid.h>`

`#include <moveit/distance_field/distance_field.h>`

`#include <vector>`

`#include <Eigen/Core>`

`#include <set>`

`#include <octomap/octomap.h>`

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## Classes | |

struct | distance_field::compareEigen_Vector3i |

Struct for sorting type Eigen::Vector3i for use in sorted std containers. Sorts in z order, then y order, then x order. More... | |

class | distance_field::PropagationDistanceField |

A DistanceField implementation that uses a vector propagation method. Distances propagate outward from occupied cells, or inwards from unoccupied cells if negative distances are to be computed, which is optional. Outward and inward propagation only occur to a desired maximum distance - cells that are more than this maximum distance from the nearest cell will have maximum distance measurements. More... | |

struct | distance_field::PropDistanceFieldVoxel |

Structure that holds voxel information for the DistanceField. Will be used in VoxelGrid. More... | |

## Namespaces | |

distance_field | |

Namespace for holding classes that generate distance fields. | |

EigenSTL | |

## Typedefs | |

typedef std::vector< Eigen::Vector3i, Eigen::aligned_allocator< Eigen::Vector3i > > | EigenSTL::vector_Vector3i |

moveit_core

Author(s): Ioan Sucan, Sachin Chitta , Acorn Pooley

autogenerated on Mon Nov 23 2020 03:52:31

Author(s): Ioan Sucan

autogenerated on Mon Nov 23 2020 03:52:31