#include "lvr2/io/PointBuffer.hpp"

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Classes | |
| struct | lvr2::CoordinateTransform< T > |
| Stores information to transform a 3D point into a different coordinate system. It is assumed, that the coordinate called x is refered to as coordinate 0, y is 1 and z is 2. More... | |
Namespaces | |
| lvr2 | |
Enumerations | |
| enum | lvr2::COORD_SYSTEM { lvr2::SLAM6D, lvr2::OPENGL_METERS, lvr2::OPENGL_MM } |
Functions | |
| void | lvr2::convert (COORD_SYSTEM from, COORD_SYSTEM to, float *point) |
| void | lvr2::convert (COORD_SYSTEM from, COORD_SYSTEM to, PointBufferPtr &buffer) |