Todo List
Member lanelet::geometry::align (LineString1T left, LineString2T right)
this sadly is a bit heuristical...
Member lanelet::geometry::intersects3d (const Lanelet1T &lanelet, const Lanelet2T &otherLanelet, double heightTolerance=3.)
this is currently only an approximation based on the centerlines
Member lanelet::geometry::maxCurveSpeed (const LaneletT &lanelet, const BasicPoint2d &position, const Acceleration &maxLateralAcceleration=2.0 *unitsMPS2())
Implement maxCurveSpeed
Member lanelet::geometry::overlaps3d (const Lanelet1T &lanelet, const Lanelet2T &otherLanelet, double heightTolerance=3)
this is currently only an approximation based on the centerlines
Member lanelet::geometry::signedDistance (const LineString2dT &lineString, const BasicPoint2d &p)
not sure if this works as expected
Member lanelet::geometry::signedDistance (const LineString3dT &lineString, const BasicPoint3d &p)
not sure if this works as expected
Member lanelet::internal::Converter< std::shared_ptr< const T > >::val_
make this thread-safe
Member lanelet::LaneletData::centerline () const
review this (thread safe?)


lanelet2_core
Author(s): Fabian Poggenhans
autogenerated on Tue Jun 6 2023 02:23:32