Base typedef | hpp::fcl::IntervalTreeCollisionManager | |
BroadPhaseCollisionManager() | hpp::fcl::BroadPhaseCollisionManager | |
checkColl(typename std::deque< detail::SimpleInterval *>::const_iterator pos_start, typename std::deque< detail::SimpleInterval *>::const_iterator pos_end, CollisionObject *obj, CollisionCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | protected |
checkDist(typename std::deque< detail::SimpleInterval *>::const_iterator pos_start, typename std::deque< detail::SimpleInterval *>::const_iterator pos_end, CollisionObject *obj, DistanceCallBackBase *callback, FCL_REAL &min_dist) const | hpp::fcl::IntervalTreeCollisionManager | protected |
clear() | hpp::fcl::IntervalTreeCollisionManager | virtual |
collide(CollisionObject *obj, CollisionCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
collide(CollisionCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
collide(BroadPhaseCollisionManager *other_manager, CollisionCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
collide_(CollisionObject *obj, CollisionCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | protected |
distance(CollisionObject *obj, DistanceCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
distance(DistanceCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
distance(BroadPhaseCollisionManager *other_manager, DistanceCallBackBase *callback) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
distance_(CollisionObject *obj, DistanceCallBackBase *callback, FCL_REAL &min_dist) const | hpp::fcl::IntervalTreeCollisionManager | protected |
empty() const | hpp::fcl::IntervalTreeCollisionManager | virtual |
enable_tested_set_ | hpp::fcl::BroadPhaseCollisionManager | mutableprotected |
endpoints | hpp::fcl::IntervalTreeCollisionManager | protected |
getObjects(std::vector< CollisionObject *> &objs) const | hpp::fcl::IntervalTreeCollisionManager | virtual |
hpp::fcl::BroadPhaseCollisionManager::getObjects() const | hpp::fcl::BroadPhaseCollisionManager | inlinevirtual |
insertTestedSet(CollisionObject *a, CollisionObject *b) const | hpp::fcl::BroadPhaseCollisionManager | protected |
interval_trees | hpp::fcl::IntervalTreeCollisionManager | protected |
IntervalTreeCollisionManager() | hpp::fcl::IntervalTreeCollisionManager | |
inTestedSet(CollisionObject *a, CollisionObject *b) const | hpp::fcl::BroadPhaseCollisionManager | protected |
obj_interval_maps | hpp::fcl::IntervalTreeCollisionManager | protected |
registerObject(CollisionObject *obj) | hpp::fcl::IntervalTreeCollisionManager | virtual |
registerObjects(const std::vector< CollisionObject *> &other_objs) | hpp::fcl::BroadPhaseCollisionManager | virtual |
setup() | hpp::fcl::IntervalTreeCollisionManager | virtual |
setup_ | hpp::fcl::IntervalTreeCollisionManager | protected |
size() const | hpp::fcl::IntervalTreeCollisionManager | virtual |
tested_set | hpp::fcl::BroadPhaseCollisionManager | mutableprotected |
unregisterObject(CollisionObject *obj) | hpp::fcl::IntervalTreeCollisionManager | virtual |
update() | hpp::fcl::IntervalTreeCollisionManager | virtual |
update(CollisionObject *updated_obj) | hpp::fcl::IntervalTreeCollisionManager | virtual |
update(const std::vector< CollisionObject *> &updated_objs) | hpp::fcl::IntervalTreeCollisionManager | virtual |
~BroadPhaseCollisionManager() | hpp::fcl::BroadPhaseCollisionManager | virtual |
~IntervalTreeCollisionManager() | hpp::fcl::IntervalTreeCollisionManager | |