aabb_center | hpp::fcl::CollisionGeometry | |
aabb_local | hpp::fcl::CollisionGeometry | |
aabb_radius | hpp::fcl::CollisionGeometry | |
Base typedef | hpp::fcl::HeightField< BV > | |
buildTree() | hpp::fcl::HeightField< BV > | inlineprotected |
bvs | hpp::fcl::HeightField< BV > | protected |
BVS typedef | hpp::fcl::HeightField< BV > | |
clone() const | hpp::fcl::HeightField< BV > | inlinevirtual |
CollisionGeometry() | hpp::fcl::CollisionGeometry | inline |
CollisionGeometry(const CollisionGeometry &other)=default | hpp::fcl::CollisionGeometry | |
computeCOM() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual |
computeLocalAABB() | hpp::fcl::HeightField< BV > | inlinevirtual |
computeMomentofInertia() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual |
computeMomentofInertiaRelatedToCOM() const | hpp::fcl::CollisionGeometry | inlinevirtual |
computeVolume() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual |
cost_density | hpp::fcl::CollisionGeometry | |
getBV(unsigned int i) const | hpp::fcl::HeightField< BV > | inline |
getBV(unsigned int i) | hpp::fcl::HeightField< BV > | inline |
getHeights() const | hpp::fcl::HeightField< BV > | inline |
getMaxHeight() const | hpp::fcl::HeightField< BV > | inline |
getMinHeight() const | hpp::fcl::HeightField< BV > | inline |
getNodeType() const | hpp::fcl::HeightField< BV > | inlinevirtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getNodeType() const | hpp::fcl::HeightField< BV > | virtual |
getObjectType() const | hpp::fcl::HeightField< BV > | inlineprotectedvirtual |
getUserData() const | hpp::fcl::CollisionGeometry | inline |
getXDim() const | hpp::fcl::HeightField< BV > | inline |
getXGrid() const | hpp::fcl::HeightField< BV > | inline |
getYDim() const | hpp::fcl::HeightField< BV > | inline |
getYGrid() const | hpp::fcl::HeightField< BV > | inline |
HeightField() | hpp::fcl::HeightField< BV > | inline |
HeightField(const FCL_REAL x_dim, const FCL_REAL y_dim, const MatrixXf &heights, const FCL_REAL min_height=(FCL_REAL) 0) | hpp::fcl::HeightField< BV > | inline |
HeightField(const HeightField &other) | hpp::fcl::HeightField< BV > | inline |
heights | hpp::fcl::HeightField< BV > | protected |
init(const FCL_REAL x_dim, const FCL_REAL y_dim, const MatrixXf &heights, const FCL_REAL min_height) | hpp::fcl::HeightField< BV > | inlineprotected |
isEqual(const CollisionGeometry &_other) const | hpp::fcl::HeightField< BV > | inlineprivatevirtual |
isFree() const | hpp::fcl::CollisionGeometry | inline |
isOccupied() const | hpp::fcl::CollisionGeometry | inline |
isUncertain() const | hpp::fcl::CollisionGeometry | |
max_height | hpp::fcl::HeightField< BV > | protected |
min_height | hpp::fcl::HeightField< BV > | protected |
Node typedef | hpp::fcl::HeightField< BV > | |
num_bvs | hpp::fcl::HeightField< BV > | protected |
operator!=(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline |
operator==(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline |
recursiveBuildTree(const size_t bv_id, const Eigen::DenseIndex x_id, const Eigen::DenseIndex x_size, const Eigen::DenseIndex y_id, const Eigen::DenseIndex y_size) | hpp::fcl::HeightField< BV > | inlineprotected |
recursiveUpdateHeight(const size_t bv_id) | hpp::fcl::HeightField< BV > | inlineprotected |
setUserData(void *data) | hpp::fcl::CollisionGeometry | inline |
threshold_free | hpp::fcl::CollisionGeometry | |
threshold_occupied | hpp::fcl::CollisionGeometry | |
updateHeights(const MatrixXf &new_heights) | hpp::fcl::HeightField< BV > | inline |
user_data | hpp::fcl::CollisionGeometry | |
x_dim | hpp::fcl::HeightField< BV > | protected |
x_grid | hpp::fcl::HeightField< BV > | protected |
y_dim | hpp::fcl::HeightField< BV > | protected |
y_grid | hpp::fcl::HeightField< BV > | protected |
~CollisionGeometry() | hpp::fcl::CollisionGeometry | inlinevirtual |
~HeightField() | hpp::fcl::HeightField< BV > | inlinevirtual |